Commit Graph

44 Commits

Author SHA1 Message Date
Stelios Tsampas e11f002bf9 * Fix file and folder permissions 2018-03-19 11:47:21 +02:00
Stelios Tsampas 01f4990887 * Sync with codeplex branch (libpcsxcore, linux gui)
This commit reflects mostly changes that happened in upstream since the last sync.
    Commit messages in upstream are lacking information. Most important changes are
    commented below, the rest of them are either formating or just trivial stuff.

    Memory viewer, invalidate dynarec
        gui/DebugMemory.c
        libpcsxcore/cdrom.c
        libpcsxcore/gpu.c
        libpcsxcore/misc.c
        libpcsxcore/psxdma.c

    Load binary files and psx executables
        libpcsxcore/misc.c
        libpcsxcore/misc.h
        libpcsxcore/plugin.c
        libpcsxcore/plugin.h

    Support for psxida
        libpcsxcore/debug.c
        libpcsxcore/r3000a.c
        plugins/bladesio1/connection.c

    disable loading save states with digits
        gui/Plugin.c

    Fix psxDIV in interpreter
        libpcsxcore/psxinterpreter.c
2017-07-31 12:48:37 +03:00
iCatButler 42176205ce Imporved CPU integration
- Change PGXP integration to use wrapper functions
- Use modified function lookup tables to call wrappers or default funnctions based on mode
- Implement wrappers for interpreter too, recompiler sometimes calls interpreter functions
- Add UI elements for selecting CPU modes
- Only call precision version of NCLIP in modes where there are not going to be stale vertices in GTE registers

- Added support for CP0 co-processor functions
- Improve support for CPU functions (still broken in many games)

- Improved debug output to show values for inputs before they're modified

GPU plugin
- Ignore stale vertices (occurs when CPU  mode no longer writes to memory)
- Add Cyan vertex colouring for stale vertices
2016-06-27 15:28:33 +01:00
iCatButler f70082329d Initial PGXP CPU commit
- Restructured project to base interface on PSX instructions
- Support for all relevant CPU arithmetic and logic instructions
- Debug output available via deferred PGXP calls
- Remove most dependencies on PCSXR
- Still very much a work in progress (lots of errors)

- Add extra debug information to GPU plugin (w values)
2016-06-07 15:57:46 +01:00
Robert Krawczyk f671d256e7 Added:
- per game memory card support (improved version)
 - save state pictures (F2)
 - Wipeout MemHack (improved version)

Fixed LTCG build and set as default.
2016-04-01 01:37:04 +02:00
iCatButler 7767ea4acb Initial upload of PGXP. 2016-03-25 16:25:15 +00:00
SND\ckain_cp 7b6f0ceec2 PSXBIOS_LOG and printf, puts, putchar: prettier output to the log.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83324 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2013-03-04 18:35:12 +00:00
SND\edgbla_cp 111ada78b7 sio;
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82898 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2013-02-14 19:18:22 +00:00
SND\edgbla_cp 065ccce6e9 Unix style EOL (thanks to darktjm);
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2012-11-18 18:15:59 +00:00
SND\dario86_cp d05b81a336 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75587 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2012-02-28 01:27:37 +00:00
SND\dario86_cp 08808076c8 - reenabled CD-XA streaming hack by shalma; fixes sound in Final Fantasy Tactics, Ridge Racer Type 4 opening sequence and other games (issue #8067);
- reenabled CD-XA attenuation by shalma; CD-XA fading effect supported in the main menu in Resident Evil, at the end of the fight in Tekken 3 and in Street Fighter Alpha 3 (issue #9593).

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75584 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2012-02-27 23:44:39 +00:00
SND\dario86_cp 79c267cda7 Updated Free Software Foundation address (Jem256).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2012-02-19 02:15:18 +00:00
SND\edgbla_cp ca4066b2fb git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72730 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2011-11-30 15:46:36 +00:00
SND\edgbla_cp 5f868fa161 Rebranding.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@67621 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-06-08 09:27:25 +00:00
SND\shalma_cp 5f0189ef27 Experimental patches
1- cdrom.c
Remove IRQ clear - read reschedule
Fix xa streaming timing (ex. Final Fantasy Tactics)

2- cdrom.c
BIOS music player - init attenuators

3- r3000a.c
Set spu async to ~10 apu cycle updates
Correct Square sound effects

Disabled by default


git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62890 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-02-04 03:24:09 +00:00
SND\weimingzhi_cp 27e8b5744d - Added -slowboot parameter.
- Load SBI file from patches/SLUS_xxx.xx.sbi instead.
- Inlined the I-cache code for performance improvement.
- Fixed endianness issue (not tested).


git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62024 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-01-12 02:51:29 +00:00
SND\shalma_cp 734a018344 hopkat
-cdrom- cdda sync (2/x)

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61647 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-12-31 03:17:22 +00:00
SND\shalma_cp 1b3bf63d4a Silhouette Mirage - cdrom.c / r3000a.c
- check cdda autopause
- fix looping music

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59671 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-11-15 23:28:56 +00:00
SND\weimingzhi_cp b6a7c5e5bc ported change in r59193 to dynarec (x86-32).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59209 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-11-05 06:11:21 +00:00
SND\shalma_cp 985796c014 Vib Ribbon: cdrom.c
- Use own decoded buffer IRQ handling, fix CD swapping, demute cd-xa volume
- Game mostly playable (original + music modes)


git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58927 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-10-30 14:53:47 +00:00
SND\shalma_cp 1a8ed308f3 Wild 9: cdrom, r3000a, dma
- give Repplay its own interrupt handler
- add DMA3 busy times
- fixes music


git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@58184 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-10-07 18:52:18 +00:00
SND\shalma_cp 74116c11a2 R3000: Crash Bandicoot 2
- Remove GTE bit toggle hack
- Don't run interrupt when GTE in pipeline


git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@57066 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-09-11 19:23:48 +00:00
SND\shalma_cp 05a2e4099d GameShark Sampler + GameShark 2: Give longer VSync delay before exception sees it (fixes black screens)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56826 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-09-05 01:21:10 +00:00
SND\shalma_cp 78e935a3e7 Rebel Assault 2 needs longer DMA times (black screens in-game)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56821 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-09-05 00:35:53 +00:00
SND\edgbla_cp d310056a1a Added gpu busy interface.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56084 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-08-13 21:58:00 +00:00
SND\weimingzhi_cp 511edc3388 refactored the interrupt scheduling code a bit to make it a little more readable than using those "magic" numbers.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@55866 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-08-07 23:52:44 +00:00
SND\weimingzhi_cp 0956549379 Use SDL for sound plugin, reverted the change to BIAS in r48024. (and I'm too lazy to hunt down the bug with x64 dynarec :( feel free to revert this revert if not preferred :P)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48308 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-19 10:52:11 +00:00
SND\edgbla_cp f4ce286d13 spu dma was fixed.
Road Rash 3D, Syphon Filter 2, Twisted Metal: Small Browl, Thousand Arms...


git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48088 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-14 23:42:13 +00:00
SND\weimingzhi_cp 0169e4968d use boolean for where it should.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47869 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-12 03:03:58 +00:00
SND\weimingzhi_cp 85cb5305c3 got rid of 0x80000000 flag in psxRegs.interrupt. such flag doesn't seem to exist in other emus and not likely in real hardware either.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47625 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-08 08:07:45 +00:00
SND\weimingzhi_cp 0abc3643dd git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47582 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-05-08 02:13:15 +00:00
SND\weimingzhi_cp 4d39defcb5 more cleanups.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47580 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-08 01:16:38 +00:00
SND\weimingzhi_cp aaaf3199b1 more cleanups
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47556 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-07 09:57:50 +00:00
SND\weimingzhi_cp 2d5a9a0242 preparing for refactor/cleanup, moved all definations into .c files, other minor cleanups. (Breaks Mac OS X and maybe windows as well for now, will fix later.)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47542 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-07 04:31:29 +00:00
SND\weimingzhi_cp 3adece8b48 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@46936 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-04-30 05:23:07 +00:00
SND\weimingzhi_cp 1ccb62ed8e git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@41506 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-02-13 03:49:01 +00:00
SND\weimingzhi_cp 5a9cb67685 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@40656 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-01-23 09:56:43 +00:00
SND\weimingzhi_cp 912c53cda0 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@40648 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-01-23 08:44:23 +00:00
SND\weimingzhi_cp aca57a03bd git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@38739 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2009-12-03 08:37:02 +00:00
SND\weimingzhi_cp 2ed6a71dd2 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@36311 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2009-11-08 08:01:19 +00:00
SND\weimingzhi_cp 36b520c7f5 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@36310 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2009-11-08 08:00:56 +00:00
SND\weimingzhi_cp c053578923 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@31468 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2009-10-09 10:00:15 +00:00
SND\weimingzhi_cp 032f74dd1a implemented cheat search
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23829 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2009-06-29 12:48:12 +00:00
SND\weimingzhi_cp 8139fbf820 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23061 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2009-04-16 06:22:51 +00:00