Commit Graph

22 Commits

Author SHA1 Message Date
Stelios Tsampas e11f002bf9 * Fix file and folder permissions 2018-03-19 11:47:21 +02:00
SND\edgbla_cp 0d1bc99a99 * GTE;
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87357 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2013-10-06 16:51:35 +00:00
SND\edgbla_cp 065ccce6e9 Unix style EOL (thanks to darktjm);
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81299 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2012-11-18 18:15:59 +00:00
SND\dario86_cp 79c267cda7 Updated Free Software Foundation address (Jem256).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@75156 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2012-02-19 02:15:18 +00:00
SND\MaddTheSane_cp 7af012f196 fixes the macros around the PowerPC-specific parts of libpcsxcore
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@72216 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-11-12 18:58:18 +00:00
SND\weimingzhi_cp 379a8879f7 Temporarily reverted r64524 until I (or someone else) find the time to sort out the stuff.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64536 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-03-13 08:26:16 +00:00
SND\dario86_cp a58cfdac40 Commited patch in issue #8171 (by darktjm).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64524 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-03-12 18:54:28 +00:00
SND\weimingzhi_cp e9d5b09673 - applied MaddTheSane's patch (Issue #7819).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@62080 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-01-14 03:50:20 +00:00
SND\weimingzhi_cp 0b3c069d3b - dfsound (unix): Added mute option and freqresponse to the config utility.
- gxvideo: Fixed FTBFS.
- Fixed Run BIOS (Issue #7806).
- Updated gettext scripts.
- Credit where it's due.



git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61576 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-12-29 02:39:14 +00:00
SND\shalma_cp c861c30977 ppc
- (MaddTheSane) Fix linux ppc building
- patch #7779

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61295 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-12-19 03:20:16 +00:00
SND\weimingzhi_cp 0facac847f MaddTheSane:
- Clean up the Xcode projects a bit.
- Added 64-bit mode on Mac.
- Made it so that the SDK was set on the Xcode projects.
- Enabled PowerPC support.
(Patch #7730).

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@61171 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-12-14 08:15:46 +00:00
SND\weimingzhi_cp 6b375badaf git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@60002 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-11-23 02:38:31 +00:00
SND\weimingzhi_cp 28bd1fcb79 ported the change in r56828 to dynarec (is the check in psxBASIC() really necessary?), removed powerpc dynarec (cannot test and likely broken).
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@56896 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-09-07 00:55:05 +00:00
SND\weimingzhi_cp 54ef2e8a80 revert the previous revert, and fixed the value in mdec1Interrupt().
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48431 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-21 08:32:39 +00:00
SND\weimingzhi_cp 0956549379 Use SDL for sound plugin, reverted the change to BIAS in r48024. (and I'm too lazy to hunt down the bug with x64 dynarec :( feel free to revert this revert if not preferred :P)
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48308 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-19 10:52:11 +00:00
SND\edgbla_cp 830a16adf3 BIAS was moved into rec/int.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@48024 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-14 08:20:51 +00:00
SND\weimingzhi_cp 4d39defcb5 more cleanups.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47580 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-08 01:16:38 +00:00
SND\edgbla_cp 462adb7558 Root counters code was written from scratch.
Final Fantasy 8/9, Vandal Hearts 1/2, Wipeout, Lifeforce Tenka work properly now.
Parasite Eve 2 and InuYasha weren't fixed - it's impossible right now, an overall
emulator's precision is too low. It's needed to count the proper CPU timing and to get rid of BIAS.
Because of the same reason it's useless to set the vsync interrupt on vblank, even if it
would fix some games - Pandemonium for example, but would also broke the
others - Final Fantasy IX for example, I've chosen the last one.
Savestate compatibility is lost.


git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@47077 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2010-05-02 16:52:05 +00:00
SND\weimingzhi_cp 3adece8b48 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@46936 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-04-30 05:23:07 +00:00
SND\weimingzhi_cp 5480199bf9 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@44911 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-04-12 17:15:21 +00:00
SND\weimingzhi_cp ed0bed6286 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@44905 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2010-04-12 16:34:44 +00:00
SND\weimingzhi_cp 8139fbf820 git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@23061 e17a0e51-4ae3-4d35-97c3-1a29b211df97 2009-04-16 06:22:51 +00:00