Valkyrie Profile - gte.c
- limH to use $ffff limit - fixes world map loading git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@59302 e17a0e51-4ae3-4d35-97c3-1a29b211df97
This commit is contained in:
parent
f7539cadb8
commit
cac8fc7758
|
@ -211,7 +211,7 @@ static inline u32 limE(u32 result) {
|
|||
#define F(a) BOUNDS((a), 0x7fffffff, (1 << 31) | (1 << 16), -(s64)0x80000000, (1 << 31) | (1 << 15))
|
||||
#define limG1(a) LIM((a), 0x3ff, -0x400, (1 << 31) | (1 << 14))
|
||||
#define limG2(a) LIM((a), 0x3ff, -0x400, (1 << 31) | (1 << 13))
|
||||
#define limH(a) LIM((a), 0xfff, 0x000, (1 << 12))
|
||||
#define limH(a) LIM((a), 0xffff, 0x0000, (1 << 12))
|
||||
|
||||
#include "gte_divider.h"
|
||||
|
||||
|
|
Loading…
Reference in New Issue