Added some sanity checking so we don't try to use nil objects in the SoftGL Mac driver.
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@80324 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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@ -284,6 +284,26 @@ void ReadConfig(void)
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[keyValues release];
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keyValues = [[defaults dictionaryForKey:PrefsKey] mutableCopy];
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{
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BOOL resetPrefs = NO;
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vertexPath = [NSURL URLByResolvingBookmarkData:[keyValues objectForKey:@"VertexShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil];
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if (vertexPath) {
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[vertexPath retain];
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} else {
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resetPrefs = YES;
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}
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fragmentPath = [NSURL URLByResolvingBookmarkData:[keyValues objectForKey:@"FragmentShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil];
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if (fragmentPath) {
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[fragmentPath retain];
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} else {
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resetPrefs = YES;
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}
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if (resetPrefs) {
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NSBundle *selfBundle = [NSBundle bundleWithIdentifier:APP_ID];
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vertexPath = [[selfBundle URLForResource:@"gpuPeteOGL2" withExtension:@"slv"] retain];
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fragmentPath = [[selfBundle URLForResource:@"gpuPeteOGL2" withExtension:@"slf"] retain];
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}
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}
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[fpsCounter setIntValue:[[keyValues objectForKey:@"FPS Counter"] intValue]];
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[autoFullScreen setIntValue:[[keyValues objectForKey:@"Auto Full Screen"] intValue]];
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[frameSkipping setIntValue:[[keyValues objectForKey:@"Frame Skipping"] intValue]];
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@ -294,8 +314,6 @@ void ReadConfig(void)
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[ditherMode selectItemAtIndex:[[keyValues objectForKey:@"Dither Mode"] intValue]];
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[shaderQualitySelector selectItemAtIndex:[[keyValues objectForKey:@"ShaderQuality"] intValue]];
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vertexPath = [[NSURL URLByResolvingBookmarkData:[keyValues objectForKey:@"VertexShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil] retain];
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fragmentPath = [[NSURL URLByResolvingBookmarkData:[keyValues objectForKey:@"FragmentShader"] options:NSURLBookmarkResolutionWithoutUI relativeToURL:nil bookmarkDataIsStale:NULL error:nil] retain];
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[vertexShaderViewablePath setTitleWithMnemonic:[vertexPath path]];
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[fragmentShaderViewablePath setTitleWithMnemonic:[fragmentPath path]];
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unsigned int hackValues = [[keyValues objectForKey:@"Hacks"] unsignedIntValue];
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@ -881,6 +881,9 @@ void BlitScreen16NS(unsigned char * surf,long x,long y)
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return src;*/
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//NSURL *actualFile = [filename filePathURL];
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//Since we're passing Cocoa NSURLs, let's use Cocoa's methods
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if (filename == nil) {
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return NULL;
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}
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NSNumber *filesizeAsNS = nil;
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long long filesize = 0;
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[filename getResourceValue:&filesizeAsNS forKey:NSURLFileSizeKey error:nil];
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