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<title>xavi/pcsxr/plugins/dfsound/spu.c, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
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<updated>2018-03-19T09:47:21+00:00</updated>
<entry>
<title>* Fix file and folder permissions</title>
<updated>2018-03-19T09:47:21+00:00</updated>
<author>
<name>Stelios Tsampas</name>
<email>loathingkernel@gmail.com</email>
</author>
<published>2018-02-01T06:45:15+00:00</published>
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<id>urn:sha1:e11f002bf9a66a7cb01bba16a226dbe85b5c3c4a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>OS X: Minor changes</title>
<updated>2014-05-22T04:24:14+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2014-05-22T04:24:14+00:00</published>
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<id>urn:sha1:bc9abb12a5632d450f6f6ba831c48ac0c020386e</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@90493 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>Use __private_extern__ on OS X's localization functions.</title>
<updated>2013-08-26T18:22:36+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-08-26T18:22:36+00:00</published>
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<id>urn:sha1:321d586565831ecd126843a98e80282f52efc77b</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86932 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>DoConfiguration() for DFSound on OS X returns an int, and the function it calls also returns an int. Let's combile the two.</title>
<updated>2013-07-04T19:19:39+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-07-04T19:19:39+00:00</published>
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<id>urn:sha1:acdc17f7109813916e3b0ba1115efe1f5a98271b</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@85815 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>.</title>
<updated>2013-02-23T02:54:51+00:00</updated>
<author>
<name>SND\edgbla_cp</name>
<email>SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-02-23T02:54:51+00:00</published>
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<id>urn:sha1:56fc32e977409e38b09bf4820244b3699f1e3b4c</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@83100 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>Patch 13831, Castlevania Chronicles fix (ckain);</title>
<updated>2013-02-12T13:09:27+00:00</updated>
<author>
<name>SND\edgbla_cp</name>
<email>SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-02-12T13:09:27+00:00</published>
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<id>urn:sha1:d9504fef70f8c9f371fdd210b1c38502aee6e097</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82818 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>spu: don't play in decode buffers</title>
<updated>2013-01-09T02:48:50+00:00</updated>
<author>
<name>SND\notaz_cp</name>
<email>SND\notaz_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-01-09T02:48:50+00:00</published>
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<id>urn:sha1:085698017fc9b37b82183bdb9db3226d0ef6b510</id>
<content type='text'>
no idea if this is right, but right now Tomb Raider 2, Wip3out
plays adpcm there, and nobody wants that.

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82140 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>spu: don't subtract cycles on bIRQReturn</title>
<updated>2013-01-09T01:51:21+00:00</updated>
<author>
<name>SND\notaz_cp</name>
<email>SND\notaz_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-01-09T01:51:21+00:00</published>
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<id>urn:sha1:7a8afe38dd2b25fa6045a60c87b588af5def659e</id>
<content type='text'>
this was causing underflows, because no samples were generated,
but cycles were used up, breaking FMVs (Chrono Cross intro FMV).

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82138 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>spu: do bIRQReturn on sample boundaries</title>
<updated>2013-01-09T01:51:10+00:00</updated>
<author>
<name>SND\notaz_cp</name>
<email>SND\notaz_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-01-09T01:51:10+00:00</published>
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<id>urn:sha1:f5df9147d46216814d91b0b902307329833ae5c2</id>
<content type='text'>
fixes crackling on one of the channels (Chrono Cross)

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82137 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>spu: fix decoded_ptr masking</title>
<updated>2013-01-07T23:04:45+00:00</updated>
<author>
<name>SND\notaz_cp</name>
<email>SND\notaz_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-01-07T23:04:45+00:00</published>
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<id>urn:sha1:263a5d3120d6bb77b6eee6c10697a40a81631f84</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@82098 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
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