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<title>xavi/pcsxr/plugins/dfinput/pad.h, branch sio</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<updated>2025-11-15T23:36:51+00:00</updated>
<entry>
<title>WIP TCP/SIO</title>
<updated>2025-11-15T23:36:51+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi92@disroot.org</email>
</author>
<published>2025-11-15T23:36:51+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=788fb20656c8450a3f2da8b3f8b1905242103193'/>
<id>urn:sha1:788fb20656c8450a3f2da8b3f8b1905242103193</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Fix file and folder permissions</title>
<updated>2018-03-19T09:47:21+00:00</updated>
<author>
<name>Stelios Tsampas</name>
<email>loathingkernel@gmail.com</email>
</author>
<published>2018-02-01T06:45:15+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=e11f002bf9a66a7cb01bba16a226dbe85b5c3c4a'/>
<id>urn:sha1:e11f002bf9a66a7cb01bba16a226dbe85b5c3c4a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Add setting to disable physical gamepad vibration.</title>
<updated>2017-07-19T07:38:24+00:00</updated>
<author>
<name>Stelios Tsampas</name>
<email>loathingkernel@gmail.com</email>
</author>
<published>2017-07-18T20:23:47+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=b6129143f75cf4480883e467d52627de949466fb'/>
<id>urn:sha1:b6129143f75cf4480883e467d52627de949466fb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Bring up to date with PCSX-R master (97809)</title>
<updated>2016-03-30T14:07:35+00:00</updated>
<author>
<name>iCatButler</name>
<email>i.am.catbutler@gmail.com</email>
</author>
<published>2016-03-30T14:07:35+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=8b4350fee747708ffd376744ef5dc1e239a87ba6'/>
<id>urn:sha1:8b4350fee747708ffd376744ef5dc1e239a87ba6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>OS X: Minor changes</title>
<updated>2014-05-22T04:24:14+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2014-05-22T04:24:14+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=bc9abb12a5632d450f6f6ba831c48ac0c020386e'/>
<id>urn:sha1:bc9abb12a5632d450f6f6ba831c48ac0c020386e</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@90493 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>DFInput: Implement SDL2 GameController support.</title>
<updated>2014-04-08T02:33:19+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2014-04-08T02:33:19+00:00</published>
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<id>urn:sha1:c875a3566e340e366553beb2dcd6b2bcf4d5ab18</id>
<content type='text'>
This change allows the user to use SDL2’s GameController API instead of the Joystick API.
The Game Controller API maps the buttons similar to an Xbox 360 controller, so some tricky mapping needed to be done.
Note that it currently only supports OS X.

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89828 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>Added rewind feature. Currently only supported via GTK and needs SHM. Rewind save state depth is configured via RewindCount config param. Recommended value is 200 or so -&gt; uses less than 1G of memory</title>
<updated>2014-01-24T13:59:46+00:00</updated>
<author>
<name>SND\ckain_cp</name>
<email>SND\ckain_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2014-01-24T13:59:46+00:00</published>
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<id>urn:sha1:e1108dba69ad14fed7bc64f996ea09342c900a81</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@88433 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>SDL2/SDL1.2 (Linux);</title>
<updated>2013-08-29T22:14:32+00:00</updated>
<author>
<name>SND\edgbla_cp</name>
<email>SND\edgbla_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-08-29T22:14:32+00:00</published>
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<id>urn:sha1:06f5ec54da4efb1383298da7c2d20805c5304dd1</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87020 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>Use __private_extern__ on OS X's localization functions.</title>
<updated>2013-08-26T18:22:36+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-08-26T18:22:36+00:00</published>
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<id>urn:sha1:321d586565831ecd126843a98e80282f52efc77b</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86932 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
<entry>
<title>GTK/dfinput: added "prevent screensaver" feature. Makes ugly call to xdg-screensaver script which seems to be only sopisticated way of handling multiple screensaver backends.</title>
<updated>2013-07-26T09:59:05+00:00</updated>
<author>
<name>SND\ckain_cp</name>
<email>SND\ckain_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-07-26T09:59:05+00:00</published>
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<id>urn:sha1:13e08db872f4775ca23df12fcc03f1916ed9691e</id>
<content type='text'>
git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86254 e17a0e51-4ae3-4d35-97c3-1a29b211df97
</content>
</entry>
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