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<title>xavi/pcsxr/macosx/plugins/DFXVideo/macsrc/PluginGLView.h, branch sio</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
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<updated>2018-03-19T09:47:21+00:00</updated>
<entry>
<title>* Fix file and folder permissions</title>
<updated>2018-03-19T09:47:21+00:00</updated>
<author>
<name>Stelios Tsampas</name>
<email>loathingkernel@gmail.com</email>
</author>
<published>2018-02-01T06:45:15+00:00</published>
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</entry>
<entry>
<title>OS X: Consolidate the SoftGL plug-in's OpenGL functions into one file again.</title>
<updated>2014-11-10T23:53:25+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2014-11-10T23:53:25+00:00</published>
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<id>urn:sha1:f7961efaeebdf1e717803824936db51e9af19d52</id>
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92231 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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</entry>
<entry>
<title>OS X: make all ivars either be in the implementation block, or converted to Objective C 2.0 properties.</title>
<updated>2014-11-10T20:22:50+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2014-11-10T20:22:50+00:00</published>
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<id>urn:sha1:a96ba176322566d9d15b51c714984affcdfc6355</id>
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@92227 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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<entry>
<title>OS X fiddling</title>
<updated>2014-03-03T19:50:59+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2014-03-03T19:50:59+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=5660e3f37355999b2877ffbdde86794f2ea2e33d'/>
<id>urn:sha1:5660e3f37355999b2877ffbdde86794f2ea2e33d</id>
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@89254 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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</entry>
<entry>
<title>Apple seems to be really pushing OpenGL3, let’s see if I can make an OpenGL 3 context on the Software renderer.</title>
<updated>2013-11-27T02:00:15+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-11-27T02:00:15+00:00</published>
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<id>urn:sha1:a4463d88e3a0b941bef85db712517b2d67de83b4</id>
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We’ll begin by splitting up the renderers into different files.

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@87979 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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</entry>
<entry>
<title>Make more plug-ins use and implement RunOnMainThreadSync.</title>
<updated>2013-08-17T20:06:59+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2013-08-17T20:06:59+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=37ba81a540460a7d34a33c23d2353ac84f887576'/>
<id>urn:sha1:37ba81a540460a7d34a33c23d2353ac84f887576</id>
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@86706 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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<entry>
<title>Setting end-of-line metadata.</title>
<updated>2012-12-24T21:25:14+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2012-12-24T21:25:14+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/pcsxr/commit/?id=4e301cfdb8cebec150abf82667e0564526ce4be6'/>
<id>urn:sha1:4e301cfdb8cebec150abf82667e0564526ce4be6</id>
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git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@81971 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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<entry>
<title>Updating projects to build on Xcode 4.4</title>
<updated>2012-09-17T01:15:40+00:00</updated>
<author>
<name>SND\MaddTheSane_cp</name>
<email>SND\MaddTheSane_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2012-09-17T01:15:40+00:00</published>
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<id>urn:sha1:a4905ffaa0185235cc638098dae277f8abc0a56c</id>
<content type='text'>
Added OpenGL shader support to the Mac software renderer.

git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@79892 e17a0e51-4ae3-4d35-97c3-1a29b211df97
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<entry>
<title>git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@34786 e17a0e51-4ae3-4d35-97c3-1a29b211df97</title>
<updated>2009-11-02T06:59:44+00:00</updated>
<author>
<name>SND\weimingzhi_cp</name>
<email>SND\weimingzhi_cp@e17a0e51-4ae3-4d35-97c3-1a29b211df97</email>
</author>
<published>2009-11-02T06:59:44+00:00</published>
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