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authorXavi Del Campo <xavi.dcr@tutanota.com>2020-03-03 18:10:15 +0100
committerXavi Del Campo <xavi.dcr@tutanota.com>2020-03-03 18:10:27 +0100
commitb28059d49afce8524361fa7597adcc9e108f4eab (patch)
tree5041d37aa9571ac738ced4b9f16388550d0e8f78 /src/System.c
parentbf3bb8cdc590a18195e25c38f4f4db11e8bcd1c4 (diff)
downloadopensend-b28059d49afce8524361fa7597adcc9e108f4eab.tar.gz
Renamed folders to lowercase
Diffstat (limited to 'src/System.c')
-rw-r--r--src/System.c493
1 files changed, 493 insertions, 0 deletions
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+/* *************************************
+ * Includes
+ * *************************************/
+
+#include "System.h"
+
+/* *************************************
+ * Defines
+ * *************************************/
+
+#define SYSTEM_MAX_TIMERS 16
+#define FILE_BUFFER_SIZE 0xC40
+#define END_STACK_PATTERN (uint32_t) 0x18022015
+#define BEGIN_STACK_ADDRESS (uint32_t*) 0x801FFF00
+#define STACK_SIZE 0x1000
+#define I_MASK (*(volatile unsigned int*)0x1F801074)
+
+/* *************************************
+ * Local Prototypes
+ * *************************************/
+
+static void SystemSetStackPattern(void);
+
+/* *************************************
+ * Local Variables
+ * *************************************/
+
+//Buffer to store any kind of files. It supports files up to 128 kB
+static uint8_t file_buffer[FILE_BUFFER_SIZE];
+//Global timer (called by interrupt)
+static volatile uint64_t global_timer;
+//Tells whether rand seed has been set
+static bool rand_seed;
+//Screen refresh flag (called by interrupt)
+static volatile bool refresh_needed;
+//Timers
+static bool one_second_timer;
+//Critical section is entered (i.e.: when accessing fopen() or other BIOS functions
+static volatile bool system_busy;
+
+/* *******************************************************************
+ *
+ * @name: void SystemInit(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief: Calls main intialization routines.
+ *
+ * @remarks: To be called before main loop.
+ *
+ * *******************************************************************/
+
+void SystemInit(void)
+{
+ //Reset global timer
+ global_timer = 0;
+ //Reset 1 second timer
+ one_second_timer = 0;
+ //PSXSDK init
+ PSX_InitEx(PSX_INIT_SAVESTATE | PSX_INIT_CD);
+ //Graphics init
+ GsInit();
+ //Clear VRAM
+ GsClearMem();
+ //Set Video Resolution
+#ifdef _PAL_MODE_
+ GsSetVideoMode(X_SCREEN_RESOLUTION, Y_SCREEN_RESOLUTION, VMODE_PAL);
+#else
+ GsSetVideoMode(X_SCREEN_RESOLUTION, Y_SCREEN_RESOLUTION, VMODE_NTSC);
+#endif //_PAL_MODE_
+ //SPU init
+ SsInit();
+ //Set Drawing Environment
+ GfxInitDrawEnv();
+ //Set Display Environment
+ GfxInitDispEnv();
+ //Set Primitive List
+ GfxSetPrimitiveList();
+ //Initial value for system_busy
+ system_busy = false;
+
+ GfxSetGlobalLuminance(NORMAL_LUMINANCE);
+
+ SystemSetStackPattern();
+}
+
+size_t SystemGetBufferSize(void)
+{
+ return sizeof(file_buffer);
+}
+
+/* *******************************************************************
+ *
+ * @name: void SystemInit(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief:
+ * Calls srand() while avoiding multiple calls by setting internal
+ * variable rand_seed to true. Internal variable "global_timer" is
+ * used to generate the new seed.
+ *
+ * @remarks:
+ * It is recommended to call it once user has pressed any key.
+ *
+ * *******************************************************************/
+
+void SystemSetRandSeed(void)
+{
+ if(rand_seed == false)
+ {
+ rand_seed = true;
+ //Set random seed using global timer as reference
+ srand((unsigned int)global_timer);
+
+ dprintf("Seed used: %d\n",(unsigned int)global_timer);
+ }
+}
+
+/* *******************************************************************
+ *
+ * @name: bool SystemIsRandSeedSet(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief:
+ * Reportedly, returns whether rand seed has already been set.
+ *
+ * @remarks:
+ *
+ * @return:
+ * Reportedly, returns whether rand seed has already been set.
+ *
+ * *******************************************************************/
+
+bool SystemIsRandSeedSet(void)
+{
+ return rand_seed;
+}
+
+/* *******************************************************************
+ *
+ * @name: bool SystemRefreshNeeded(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief:
+ *
+ * @remarks:
+ *
+ * @return:
+ * Returns whether VSync flag has been enabled.
+ *
+ * *******************************************************************/
+
+bool SystemRefreshNeeded(void)
+{
+ return refresh_needed;
+}
+
+/* *******************************************************************
+ *
+ * @name: void ISR_SystemDefaultVBlank(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief:
+ *
+ * @remarks:
+ * Called from VSync interrupt. Called 50 times a second in PAL mode,
+ * 60 times a second in NTSC mode.
+ *
+ * *******************************************************************/
+
+void ISR_SystemDefaultVBlank(void)
+{
+ refresh_needed = true;
+ SystemIncreaseGlobalTimer();
+}
+
+/* *******************************************************************
+ *
+ * @name: void SystemIncreaseGlobalTimer(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief:
+ * Increases internal variable responsible for time handling.
+ *
+ * @remarks:
+ * Usually called from ISR_SystemDefaultVBlank().
+ *
+ * *******************************************************************/
+
+void SystemIncreaseGlobalTimer(void)
+{
+ global_timer++;
+}
+
+/* *******************************************************************
+ *
+ * @name: uint64_t SystemGetGlobalTimer(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief: Returns internal global timer value.
+ *
+ * *******************************************************************/
+
+uint64_t SystemGetGlobalTimer(void)
+{
+ return global_timer;
+}
+
+/* *******************************************************************
+ *
+ * @name: void SystemDisableScreenRefresh(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief: Resets VBlank IRQ flag.
+ *
+ * *******************************************************************/
+
+void SystemDisableScreenRefresh(void)
+{
+ refresh_needed = false;
+}
+
+/* *******************************************************************
+ *
+ * @name: bool System1SecondTick(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @return: bool variable with a 1-cycle-length pulse that gets
+ * set each second.
+ *
+ * *******************************************************************/
+
+bool System1SecondTick(void)
+{
+ return !(global_timer % REFRESH_FREQUENCY);
+}
+
+/* ****************************************************************************************
+ *
+ * @name bool SystemLoadFileToBuffer(char* fname, uint8_t* buffer, uint32_t szBuffer)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief: Given an input path, it fills a buffer pointed to by "buffer" with
+ * maximum size "szBuffer" with data from CD-ROM.
+ *
+ * @return: true if file has been loaded successfully, false otherwise.
+ *
+ * ****************************************************************************************/
+
+bool SystemLoadFileToBuffer(char* fname, uint32_t init_pos, uint8_t* buffer, uint32_t szBuffer)
+{
+ FILE *f;
+ int32_t size;
+
+ // Wait for possible previous operation from the GPU before entering this section.
+ while( (SystemIsBusy() == true) || (GfxIsGPUBusy() == true) );
+
+ if(fname == NULL)
+ {
+ dprintf("SystemLoadFile: NULL fname!\n");
+ return false;
+ }
+
+ memset(buffer,0,szBuffer);
+
+ system_busy = true;
+
+ SystemDisableVBlankInterrupt();
+
+ f = fopen(fname, "r");
+
+ if(f == NULL)
+ {
+ dprintf("SystemLoadFile: file could not be found!\n");
+ //File couldn't be found
+ return false;
+ }
+
+ fseek(f, init_pos, SEEK_END);
+
+ size = ftell(f);
+
+ if(size > szBuffer)
+ {
+ dprintf("SystemLoadFile: Exceeds file buffer size (%d bytes)\n",size);
+ //Bigger than 128 kB (buffer's max size)
+ return false;
+ }
+
+ fseek(f, init_pos, SEEK_SET); //f->pos = 0;
+
+ fread(buffer, sizeof(char), size, f);
+
+ fclose(f);
+
+ SystemEnableVBlankInterrupt();
+
+ system_busy = false;
+
+ dprintf("File \"%s\" loaded successfully!\n",fname);
+
+ return true;
+}
+
+void SystemSetBusyFlag(bool value)
+{
+ system_busy = value;
+}
+
+/* ****************************************************************************************
+ *
+ * @name bool SystemLoadFile(char*fname)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @brief: Given an input file name, it loads its conents into internal buffer.
+ *
+ * @return: true if file has been loaded successfully, false otherwise.
+ *
+ * ****************************************************************************************/
+
+bool SystemLoadFile(char*fname)
+{
+ return SystemLoadFileToBuffer(fname,0,file_buffer,sizeof(file_buffer));
+}
+
+/* ******************************************************************
+ *
+ * @name uint8_t* SystemGetBufferAddress(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @return: Reportedly, returns internal buffer initial address.
+ *
+ * *****************************************************************/
+
+uint8_t* SystemGetBufferAddress(void)
+{
+ return file_buffer;
+}
+
+/* ******************************************************************
+ *
+ * @name void SystemClearBuffer(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @return: Fills internal buffer with zeros
+ *
+ * *****************************************************************/
+
+void SystemClearBuffer(void)
+{
+ memset(file_buffer, 0, sizeof(file_buffer));
+}
+
+/* ******************************************************************
+ *
+ * @name uint32_t SystemRand(uint32_t min, uint32_t max)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @return: random number between "min" and "max".
+ *
+ * @remarks: rand seed must be set before using this function, or
+ * you will predictable values otherwise!
+ *
+ * *****************************************************************/
+
+uint32_t SystemRand(uint32_t min, uint32_t max)
+{
+ return rand() % (max - min + 1) + min;
+}
+
+/* ***********************************************************************
+ *
+ * @name volatile bool SystemIsBusy(void)
+ *
+ * @author: Xavier Del Campo
+ *
+ * @return: returns system busy flag.
+ *
+ * ***********************************************************************/
+
+volatile bool SystemIsBusy(void)
+{
+ return system_busy;
+}
+
+bool SystemArrayCompare(unsigned short* arr1, unsigned short* arr2, size_t sz)
+{
+ size_t i;
+
+ for(i = 0; i < sz; i++)
+ {
+ if(arr1[i] != arr2[i])
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void SystemPrintStackPointerAddress(void)
+{
+#ifdef PSXSDK_DEBUG // Used to avoid unused variable warning
+ void * ptr = NULL;
+ fix16_t used_bytes = fix16_from_int((int)((void*)BEGIN_STACK_ADDRESS - (void*)&ptr));
+ fix16_t stackPercent = fix16_sdiv(used_bytes,fix16_from_int((int)STACK_SIZE));
+
+ stackPercent = fix16_smul(stackPercent, fix16_from_int((int)100));
+
+ dprintf("stackPercent: %d\n", stackPercent);
+
+ dprintf("Stack begin pointer: 0x%08X\n"
+ "Stack pointer address: 0x%08X\n"
+ "Used %d%% of stack size.\n"
+ "\tUsed bytes: %d\n",
+ (void*)BEGIN_STACK_ADDRESS,
+ (void*)&ptr,
+ fix16_to_int(stackPercent),
+ fix16_to_int(used_bytes) );
+#endif // PSXSDK_DEBUG
+
+}
+
+void SystemCheckStack(void)
+{
+ uint32_t * ptrStack = BEGIN_STACK_ADDRESS;
+ uint32_t data;
+
+ ptrStack -= STACK_SIZE;
+ data = (*ptrStack);
+
+ if(data != END_STACK_PATTERN)
+ {
+ dprintf("Stack overflow?\n");
+
+ while(1);
+ }
+}
+
+void SystemSetStackPattern(void)
+{
+ uint32_t * ptrStack = BEGIN_STACK_ADDRESS;
+
+ ptrStack -= STACK_SIZE;
+
+ *ptrStack = END_STACK_PATTERN;
+}
+
+int32_t SystemIndexOfStringArray(char* str, char** array)
+{
+ int32_t i;
+
+ for(i = 0; array[i] != NULL; i++)
+ {
+ dprintf("String to find: %s\nEntry: %s\n", str, array[i]);
+
+ if(strcmp(str, array[i]) == 0)
+ {
+ dprintf("Match! Returning index %d...\n", i);
+ return i;
+ }
+ }
+
+ return -1;
+}
+void SystemCyclicHandler(void)
+{
+ SystemDisableScreenRefresh();
+ SystemCheckStack();
+}
+
+void SystemDisableVBlankInterrupt(void)
+{
+ I_MASK &= ~(0x00000001);
+}
+
+void SystemEnableVBlankInterrupt(void)
+{
+ I_MASK |= (0x00000001);
+}