libshim: shim native symbols (from @dinolek's device tree)
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@ -18,12 +18,17 @@ include $(BUILD_SHARED_LIBRARY)
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## libshim_ui
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := ui/mtk_ui.cpp
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LOCAL_SRC_FILES := \
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ui/mtk_ui.cpp \
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ui/GraphicBuffer.cpp
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#ui/mtk_gbc1.cpp
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LOCAL_SHARED_LIBRARIES := libbinder libui
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LOCAL_SHARED_LIBRARIES := libbinder libui liblog libutils libcutils
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LOCAL_MODULE := libshim_ui
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LOCAL_C_INCLUDES := \
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frameworks/native/include \
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system/core/libutils
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LOCAL_CFLAGS := -O3 -Wno-unused-variable -Wno-unused-parameter
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LOCAL_PROPRIETARY_MODULE := true
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include $(BUILD_SHARED_LIBRARY)
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@ -0,0 +1,432 @@
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "GraphicBuffer"
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#include <stdlib.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/Errors.h>
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#include <utils/Log.h>
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#include "GraphicBuffer.h"
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#include <ui/GraphicBufferAllocator.h>
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#include <ui/GraphicBufferMapper.h>
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#include <ui/PixelFormat.h>
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namespace android {
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// ===========================================================================
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// Buffer and implementation of ANativeWindowBuffer
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// ===========================================================================
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static uint64_t getUniqueId() {
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static volatile int32_t nextId = 0;
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uint64_t id = static_cast<uint64_t>(getpid()) << 32;
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id |= static_cast<uint32_t>(android_atomic_inc(&nextId));
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return id;
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}
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GraphicBuffer::GraphicBuffer()
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: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
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mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
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{
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width =
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height =
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stride =
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format =
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usage = 0;
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handle = NULL;
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}
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GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight,
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PixelFormat inFormat, uint32_t inUsage)
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: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
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mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
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{
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width =
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height =
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stride =
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format =
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usage = 0;
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handle = NULL;
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mInitCheck = initSize(inWidth, inHeight, inFormat, inUsage, "<Unknown>");
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}
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GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight,
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PixelFormat inFormat, uint32_t inUsage, std::string requestorName)
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: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
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mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
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{
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width =
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height =
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stride =
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format =
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usage = 0;
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handle = NULL;
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mInitCheck = initSize(inWidth, inHeight, inFormat, inUsage,
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std::move(requestorName));
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}
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GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight,
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PixelFormat inFormat, uint32_t inUsage, uint32_t inStride,
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native_handle_t* inHandle, bool keepOwnership)
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: BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
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mBufferMapper(GraphicBufferMapper::get()),
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mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
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{
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width = static_cast<int>(inWidth);
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height = static_cast<int>(inHeight);
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stride = static_cast<int>(inStride);
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format = inFormat;
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usage = static_cast<int>(inUsage);
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handle = inHandle;
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}
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GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership)
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: BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
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mBufferMapper(GraphicBufferMapper::get()),
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mInitCheck(NO_ERROR), mWrappedBuffer(buffer), mId(getUniqueId()),
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mGenerationNumber(0)
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{
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width = buffer->width;
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height = buffer->height;
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stride = buffer->stride;
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format = buffer->format;
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usage = buffer->usage;
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handle = buffer->handle;
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}
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GraphicBuffer::~GraphicBuffer()
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{
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if (handle) {
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free_handle();
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}
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}
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void GraphicBuffer::free_handle()
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{
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if (mOwner == ownHandle) {
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mBufferMapper.unregisterBuffer(handle);
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native_handle_close(handle);
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native_handle_delete(const_cast<native_handle*>(handle));
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} else if (mOwner == ownData) {
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GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
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allocator.free(handle);
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}
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#ifndef EGL_NEEDS_HANDLE
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handle = NULL;
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#endif
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mWrappedBuffer = 0;
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}
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status_t GraphicBuffer::initCheck() const {
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return static_cast<status_t>(mInitCheck);
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}
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void GraphicBuffer::dumpAllocationsToSystemLog()
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{
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GraphicBufferAllocator::dumpToSystemLog();
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}
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ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
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{
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LOG_ALWAYS_FATAL_IF(this == NULL, "getNativeBuffer() called on NULL GraphicBuffer");
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return static_cast<ANativeWindowBuffer*>(
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const_cast<GraphicBuffer*>(this));
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}
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status_t GraphicBuffer::reallocate(uint32_t inWidth, uint32_t inHeight,
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PixelFormat inFormat, uint32_t inUsage)
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{
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if (mOwner != ownData)
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return INVALID_OPERATION;
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if (handle &&
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static_cast<int>(inWidth) == width &&
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static_cast<int>(inHeight) == height &&
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inFormat == format &&
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static_cast<int>(inUsage) == usage)
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return NO_ERROR;
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if (handle) {
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GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
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allocator.free(handle);
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handle = 0;
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}
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return initSize(inWidth, inHeight, inFormat, inUsage, "[Reallocation]");
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}
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bool GraphicBuffer::needsReallocation(uint32_t inWidth, uint32_t inHeight,
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PixelFormat inFormat, uint32_t inUsage)
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{
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if (static_cast<int>(inWidth) != width) return true;
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if (static_cast<int>(inHeight) != height) return true;
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if (inFormat != format) return true;
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if ((static_cast<uint32_t>(usage) & inUsage) != inUsage) return true;
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return false;
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}
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status_t GraphicBuffer::initSize(uint32_t inWidth, uint32_t inHeight,
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PixelFormat inFormat, uint32_t inUsage, std::string requestorName)
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{
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GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
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uint32_t outStride = 0;
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status_t err = allocator.allocate(inWidth, inHeight, inFormat, inUsage,
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&handle, &outStride, mId, std::move(requestorName));
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if (err == NO_ERROR) {
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width = static_cast<int>(inWidth);
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height = static_cast<int>(inHeight);
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format = inFormat;
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usage = static_cast<int>(inUsage);
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stride = static_cast<int>(outStride);
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}
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return err;
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}
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status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr)
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{
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const Rect lockBounds(width, height);
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status_t res = lock(inUsage, lockBounds, vaddr);
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return res;
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}
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status_t GraphicBuffer::lock(uint32_t inUsage, const Rect& rect, void** vaddr)
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{
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if (rect.left < 0 || rect.right > width ||
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rect.top < 0 || rect.bottom > height) {
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ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
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rect.left, rect.top, rect.right, rect.bottom,
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width, height);
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return BAD_VALUE;
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}
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status_t res = getBufferMapper().lock(handle, inUsage, rect, vaddr);
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return res;
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}
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status_t GraphicBuffer::lockYCbCr(uint32_t inUsage, android_ycbcr* ycbcr)
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{
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const Rect lockBounds(width, height);
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status_t res = lockYCbCr(inUsage, lockBounds, ycbcr);
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return res;
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}
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status_t GraphicBuffer::lockYCbCr(uint32_t inUsage, const Rect& rect,
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android_ycbcr* ycbcr)
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{
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if (rect.left < 0 || rect.right > width ||
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rect.top < 0 || rect.bottom > height) {
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ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
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rect.left, rect.top, rect.right, rect.bottom,
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width, height);
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return BAD_VALUE;
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}
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status_t res = getBufferMapper().lockYCbCr(handle, inUsage, rect, ycbcr);
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return res;
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}
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status_t GraphicBuffer::unlock()
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{
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status_t res = getBufferMapper().unlock(handle);
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return res;
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}
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status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd)
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{
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const Rect lockBounds(width, height);
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status_t res = lockAsync(inUsage, lockBounds, vaddr, fenceFd);
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return res;
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}
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status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect,
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void** vaddr, int fenceFd)
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{
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if (rect.left < 0 || rect.right > width ||
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rect.top < 0 || rect.bottom > height) {
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ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
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rect.left, rect.top, rect.right, rect.bottom,
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width, height);
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return BAD_VALUE;
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}
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status_t res = getBufferMapper().lockAsync(handle, inUsage, rect, vaddr,
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fenceFd);
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return res;
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}
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status_t GraphicBuffer::lockAsyncYCbCr(uint32_t inUsage, android_ycbcr* ycbcr,
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int fenceFd)
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{
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const Rect lockBounds(width, height);
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status_t res = lockAsyncYCbCr(inUsage, lockBounds, ycbcr, fenceFd);
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return res;
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}
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status_t GraphicBuffer::lockAsyncYCbCr(uint32_t inUsage, const Rect& rect,
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android_ycbcr* ycbcr, int fenceFd)
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{
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if (rect.left < 0 || rect.right > width ||
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rect.top < 0 || rect.bottom > height) {
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ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
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rect.left, rect.top, rect.right, rect.bottom,
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width, height);
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return BAD_VALUE;
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}
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status_t res = getBufferMapper().lockAsyncYCbCr(handle, inUsage, rect,
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ycbcr, fenceFd);
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return res;
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}
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status_t GraphicBuffer::unlockAsync(int *fenceFd)
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{
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status_t res = getBufferMapper().unlockAsync(handle, fenceFd);
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return res;
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}
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size_t GraphicBuffer::getFlattenedSize() const {
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return static_cast<size_t>(11 + (handle ? handle->numInts : 0)) * sizeof(int);
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}
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size_t GraphicBuffer::getFdCount() const {
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return static_cast<size_t>(handle ? handle->numFds : 0);
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}
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status_t GraphicBuffer::flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const {
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size_t sizeNeeded = GraphicBuffer::getFlattenedSize();
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if (size < sizeNeeded) return NO_MEMORY;
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size_t fdCountNeeded = GraphicBuffer::getFdCount();
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if (count < fdCountNeeded) return NO_MEMORY;
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int32_t* buf = static_cast<int32_t*>(buffer);
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buf[0] = 'GBFR';
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buf[1] = width;
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buf[2] = height;
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buf[3] = stride;
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buf[4] = format;
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buf[5] = usage;
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buf[6] = static_cast<int32_t>(mId >> 32);
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buf[7] = static_cast<int32_t>(mId & 0xFFFFFFFFull);
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buf[8] = static_cast<int32_t>(mGenerationNumber);
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buf[9] = 0;
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buf[10] = 0;
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if (handle) {
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buf[9] = handle->numFds;
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buf[10] = handle->numInts;
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memcpy(fds, handle->data,
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static_cast<size_t>(handle->numFds) * sizeof(int));
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memcpy(&buf[11], handle->data + handle->numFds,
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static_cast<size_t>(handle->numInts) * sizeof(int));
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}
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buffer = static_cast<void*>(static_cast<uint8_t*>(buffer) + sizeNeeded);
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size -= sizeNeeded;
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if (handle) {
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fds += handle->numFds;
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count -= static_cast<size_t>(handle->numFds);
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}
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return NO_ERROR;
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}
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status_t GraphicBuffer::unflatten(
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void const*& buffer, size_t& size, int const*& fds, size_t& count) {
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if (size < 11 * sizeof(int)) return NO_MEMORY;
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int const* buf = static_cast<int const*>(buffer);
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if (buf[0] != 'GBFR') return BAD_TYPE;
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const size_t numFds = static_cast<size_t>(buf[9]);
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const size_t numInts = static_cast<size_t>(buf[10]);
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// Limit the maxNumber to be relatively small. The number of fds or ints
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// should not come close to this number, and the number itself was simply
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// chosen to be high enough to not cause issues and low enough to prevent
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// overflow problems.
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const size_t maxNumber = 4096;
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if (numFds >= maxNumber || numInts >= (maxNumber - 11)) {
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width = height = stride = format = usage = 0;
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handle = NULL;
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ALOGE("unflatten: numFds or numInts is too large: %zd, %zd",
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numFds, numInts);
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return BAD_VALUE;
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}
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const size_t sizeNeeded = (11 + numInts) * sizeof(int);
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if (size < sizeNeeded) return NO_MEMORY;
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size_t fdCountNeeded = numFds;
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if (count < fdCountNeeded) return NO_MEMORY;
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if (handle) {
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// free previous handle if any
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free_handle();
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}
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if (numFds || numInts) {
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width = buf[1];
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height = buf[2];
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stride = buf[3];
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format = buf[4];
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usage = buf[5];
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native_handle* h = native_handle_create(
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static_cast<int>(numFds), static_cast<int>(numInts));
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if (!h) {
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width = height = stride = format = usage = 0;
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handle = NULL;
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ALOGE("unflatten: native_handle_create failed");
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return NO_MEMORY;
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}
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memcpy(h->data, fds, numFds * sizeof(int));
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memcpy(h->data + numFds, &buf[11], numInts * sizeof(int));
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handle = h;
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} else {
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width = height = stride = format = usage = 0;
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handle = NULL;
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}
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mId = static_cast<uint64_t>(buf[6]) << 32;
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mId |= static_cast<uint32_t>(buf[7]);
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mGenerationNumber = static_cast<uint32_t>(buf[8]);
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mOwner = ownHandle;
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if (handle != 0) {
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status_t err = mBufferMapper.registerBuffer(this);
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if (err != NO_ERROR) {
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width = height = stride = format = usage = 0;
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handle = NULL;
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ALOGE("unflatten: registerBuffer failed: %s (%d)",
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strerror(-err), err);
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return err;
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}
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}
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buffer = static_cast<void const*>(static_cast<uint8_t const*>(buffer) + sizeNeeded);
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size -= sizeNeeded;
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fds += numFds;
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count -= numFds;
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return NO_ERROR;
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}
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// ---------------------------------------------------------------------------
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}; // namespace android
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@ -0,0 +1,186 @@
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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||||
*/
|
||||
|
||||
#ifndef ANDROID_GRAPHIC_BUFFER_H
|
||||
#define ANDROID_GRAPHIC_BUFFER_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <ui/ANativeObjectBase.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <ui/Rect.h>
|
||||
#include <utils/Flattenable.h>
|
||||
#include <utils/RefBase.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
struct ANativeWindowBuffer;
|
||||
|
||||
namespace android {
|
||||
|
||||
class GraphicBufferMapper;
|
||||
|
||||
// ===========================================================================
|
||||
// GraphicBuffer
|
||||
// ===========================================================================
|
||||
|
||||
class GraphicBuffer
|
||||
: public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
|
||||
public Flattenable<GraphicBuffer>
|
||||
{
|
||||
friend class Flattenable<GraphicBuffer>;
|
||||
public:
|
||||
|
||||
enum {
|
||||
USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
|
||||
USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
|
||||
USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
|
||||
USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
|
||||
|
||||
USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
|
||||
USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
|
||||
USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
|
||||
USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
|
||||
|
||||
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
|
||||
|
||||
USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED,
|
||||
|
||||
USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
|
||||
USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
|
||||
USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
|
||||
USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER,
|
||||
USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER,
|
||||
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK,
|
||||
|
||||
USAGE_CURSOR = GRALLOC_USAGE_CURSOR,
|
||||
};
|
||||
|
||||
GraphicBuffer();
|
||||
|
||||
// creates w * h buffer
|
||||
GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
|
||||
uint32_t inUsage);
|
||||
GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
|
||||
uint32_t inUsage, std::string requestorName);
|
||||
|
||||
// create a buffer from an existing handle
|
||||
GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
|
||||
uint32_t inUsage, uint32_t inStride, native_handle_t* inHandle,
|
||||
bool keepOwnership);
|
||||
|
||||
// create a buffer from an existing ANativeWindowBuffer
|
||||
GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
|
||||
|
||||
// return status
|
||||
status_t initCheck() const;
|
||||
|
||||
uint32_t getWidth() const { return static_cast<uint32_t>(width); }
|
||||
uint32_t getHeight() const { return static_cast<uint32_t>(height); }
|
||||
uint32_t getStride() const { return static_cast<uint32_t>(stride); }
|
||||
uint32_t getUsage() const { return static_cast<uint32_t>(usage); }
|
||||
PixelFormat getPixelFormat() const { return format; }
|
||||
Rect getBounds() const { return Rect(width, height); }
|
||||
uint64_t getId() const { return mId; }
|
||||
|
||||
uint32_t getGenerationNumber() const { return mGenerationNumber; }
|
||||
void setGenerationNumber(uint32_t generation) {
|
||||
mGenerationNumber = generation;
|
||||
}
|
||||
|
||||
status_t reallocate(uint32_t inWidth, uint32_t inHeight,
|
||||
PixelFormat inFormat, uint32_t inUsage);
|
||||
|
||||
bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
|
||||
PixelFormat inFormat, uint32_t inUsage);
|
||||
|
||||
status_t lock(uint32_t inUsage, void** vaddr);
|
||||
status_t lock(uint32_t inUsage, const Rect& rect, void** vaddr);
|
||||
// For HAL_PIXEL_FORMAT_YCbCr_420_888
|
||||
status_t lockYCbCr(uint32_t inUsage, android_ycbcr *ycbcr);
|
||||
status_t lockYCbCr(uint32_t inUsage, const Rect& rect,
|
||||
android_ycbcr *ycbcr);
|
||||
status_t unlock();
|
||||
status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd);
|
||||
status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr,
|
||||
int fenceFd);
|
||||
status_t lockAsyncYCbCr(uint32_t inUsage, android_ycbcr *ycbcr,
|
||||
int fenceFd);
|
||||
status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect,
|
||||
android_ycbcr *ycbcr, int fenceFd);
|
||||
status_t unlockAsync(int *fenceFd);
|
||||
|
||||
ANativeWindowBuffer* getNativeBuffer() const;
|
||||
|
||||
// for debugging
|
||||
static void dumpAllocationsToSystemLog();
|
||||
|
||||
// Flattenable protocol
|
||||
size_t getFlattenedSize() const;
|
||||
size_t getFdCount() const;
|
||||
status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
|
||||
status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
|
||||
|
||||
private:
|
||||
~GraphicBuffer();
|
||||
|
||||
enum {
|
||||
ownNone = 0,
|
||||
ownHandle = 1,
|
||||
ownData = 2,
|
||||
};
|
||||
|
||||
inline const GraphicBufferMapper& getBufferMapper() const {
|
||||
return mBufferMapper;
|
||||
}
|
||||
inline GraphicBufferMapper& getBufferMapper() {
|
||||
return mBufferMapper;
|
||||
}
|
||||
uint8_t mOwner;
|
||||
|
||||
private:
|
||||
friend class Surface;
|
||||
friend class BpSurface;
|
||||
friend class BnSurface;
|
||||
friend class LightRefBase<GraphicBuffer>;
|
||||
GraphicBuffer(const GraphicBuffer& rhs);
|
||||
GraphicBuffer& operator = (const GraphicBuffer& rhs);
|
||||
const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
|
||||
|
||||
status_t initSize(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
|
||||
uint32_t inUsage, std::string requestorName);
|
||||
|
||||
void free_handle();
|
||||
|
||||
GraphicBufferMapper& mBufferMapper;
|
||||
ssize_t mInitCheck;
|
||||
|
||||
// If we're wrapping another buffer then this reference will make sure it
|
||||
// doesn't get freed.
|
||||
sp<ANativeWindowBuffer> mWrappedBuffer;
|
||||
|
||||
uint64_t mId;
|
||||
|
||||
// Stores the generation number of this buffer. If this number does not
|
||||
// match the BufferQueue's internal generation number (set through
|
||||
// IGBP::setGenerationNumber), attempts to attach the buffer will fail.
|
||||
uint32_t mGenerationNumber;
|
||||
};
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_GRAPHIC_BUFFER_H
|
|
@ -1,13 +0,0 @@
|
|||
#include <string>
|
||||
|
||||
extern "C" {
|
||||
void _ZN7android13GraphicBufferC1EjjijNSt3__112basic_stringIcNS1_11char_traitsIcEENS1_9allocatorIcEEEE(
|
||||
void *(pthis), uint32_t inWidth, uint32_t inHeight, int inFormat,
|
||||
uint32_t inUsage, std::string requestorName);
|
||||
|
||||
void _ZN7android13GraphicBufferC1Ejjij(void *(pthis), uint32_t inWidth, uint32_t inHeight, int inFormat, uint32_t inUsage) {
|
||||
_ZN7android13GraphicBufferC1EjjijNSt3__112basic_stringIcNS1_11char_traitsIcEENS1_9allocatorIcEEEE(
|
||||
pthis, inWidth, inHeight, inFormat, inUsage, "<Unknown>");
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue