[gd_scene load_steps=5 format=2] [ext_resource path="res://box.tscn" type="PackedScene" id=1] [ext_resource path="res://zombie.tscn" type="PackedScene" id=2] [sub_resource type="PlaneMesh" id=1] size = Vector2( 20, 20 ) [sub_resource type="BoxShape" id=2] extents = Vector3( 10, 1, 10 ) [node name="Spatial" type="Spatial"] [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 1 ) [node name="StaticBody" type="StaticBody" parent="MeshInstance"] [node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 ) shape = SubResource( 2 ) [node name="Box" parent="." instance=ExtResource( 1 )] transform = Transform( 0.828706, -0.559685, 0, 0.559685, 0.828706, 0, 0, 0, 1, 0, 4.61404, 0 ) [node name="Box2" parent="." instance=ExtResource( 1 )] transform = Transform( 0.828706, -0.559685, 0, 0.559685, 0.828706, 0, 0, 0, 1, 0, 6.87134, 0 ) [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 0.394167, 0.919039, 0, -0.919039, 0.394167, 0, 8.64508, 5.29777 ) [node name="z1" parent="." instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.09216, -4.62623 )