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authorJF Bastien <github@jfbastien.com>2015-06-17 07:48:40 +0200
committerJF Bastien <github@jfbastien.com>2015-06-17 07:48:40 +0200
commitc0a50e3be26bd6d07e98da6225106dd5b1385b3d (patch)
tree51f738e97ddfff57e1a713e1f1e0492752cf1499 /FAQ.md
parent0ba905af22298f0ecb751f6876d902abcceb486d (diff)
downloadnanowasm-design-c0a50e3be26bd6d07e98da6225106dd5b1385b3d.tar.gz
Why? Mention compression and link to stream API
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@@ -18,7 +18,8 @@ There are two main benefits WebAssembly provides:
([experiments show more than 20× faster](BinaryEncoding.md#why-a-binary-encoding-instead-of-a-text-only-representation)).
On mobile, large compiled codes can easily take 20&ndash;40s *just to parse*, so
native decoding (especially when combined with other techniques like
- streaming) is critical to providing a good cold-load user experience.
+ [streaming](https://www.w3.org/TR/streams-api/) for better-than-gzip compression)
+ is critical to providing a good cold-load user experience.
2. By avoiding the simultaneous asm.js constraints of
(1) [AOT](http://asmjs.org/spec/latest/#ahead-of-time-compilation)-[compilability](https://blog.mozilla.org/luke/2014/01/14/asm-js-aot-compilation-and-startup-performance/)