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| author | JF Bastien <github@jfbastien.com> | 2015-09-14 13:50:18 -0700 |
|---|---|---|
| committer | JF Bastien <github@jfbastien.com> | 2015-09-14 13:50:18 -0700 |
| commit | 8f649fc6030b6123864bb99c5539ffb2c51963a9 (patch) | |
| tree | 9ce0f61fa2b4df6b9611aeb15e92336487b223aa /FAQ.md | |
| parent | 838126bb24cd99f1dc071d826c896f7cc0f8abd4 (diff) | |
| download | nanowasm-design-8f649fc6030b6123864bb99c5539ffb2c51963a9.tar.gz | |
Update FAQ.md
Diffstat (limited to 'FAQ.md')
| -rw-r--r-- | FAQ.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -288,7 +288,7 @@ the need arises and practicalities permit it. ## Why have wasm32 and wasm64, instead of just using 8 bytes for storing pointers? -A great number of applications that don't ever need as much as 4 GiB of memory. +A great number of applications don't ever need as much as 4 GiB of memory. Forcing all these applications to use 8 bytes for every pointer they store would significantly increase the amount of memory they require, and decrease their effective utilization of important hardware resources such as cache and memory |
