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authorLuke Wagner <luke@mozilla.com>2016-03-09 00:06:07 -0600
committerLuke Wagner <luke@mozilla.com>2016-03-09 00:06:07 -0600
commitb3378e3e6621256ca81e4c9a8f9ac858d6e69a5d (patch)
tree9b8995d38b214e1bb1048c68f61929c5fe503eba /BinaryEncoding.md
parentf09513b37079553854bfce83155d2add3bef4a14 (diff)
downloadnanowasm-design-b3378e3e6621256ca81e4c9a8f9ac858d6e69a5d.tar.gz
Opcodes should also be LEB128; we're definitely going to end up with >256 after SIMD
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@@ -63,12 +63,12 @@ sequence, then followed recursively by any child nodes.
* Examples
* Given a simple AST node: `I32Add(left: AstNode, right: AstNode)`
- * First write the opcode for `I32Add` (uint8)
+ * First write the opcode for `I32Add` (`varuint32`).
* Then recursively write the left and right nodes.
* Given a call AST node: `Call(callee_index: uint32_t, args: AstNode[])`
- * First write the opcode of `Call` (uint8)
- * Then write the (variable-length) integer `callee_index` (varuint32)
+ * First write the opcode of `Call` (`varuint32`).
+ * Then write the (variable-length) integer `callee_index` (`varuint32`)
* Then recursively write each argument node, where arity is determined by looking up `callee_index` in a table of signatures
### Strings