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| author | titzer <titzer@google.com> | 2016-02-09 09:26:14 +0100 |
|---|---|---|
| committer | titzer <titzer@google.com> | 2016-02-09 09:26:14 +0100 |
| commit | 9c59a694bfaf116ba63312529dd5031310b2a7c3 (patch) | |
| tree | 18b60201820560d26f9c8dcdd7b551f0aa545f8f /BinaryEncoding.md | |
| parent | 685111b3b7a1bf05938d5c55bc8358d483de400a (diff) | |
| download | nanowasm-design-9c59a694bfaf116ba63312529dd5031310b2a7c3.tar.gz | |
Update BinaryEncoding.md
Diffstat (limited to 'BinaryEncoding.md')
| -rw-r--r-- | BinaryEncoding.md | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/BinaryEncoding.md b/BinaryEncoding.md index 72f44e5..5e265ef 100644 --- a/BinaryEncoding.md +++ b/BinaryEncoding.md @@ -24,8 +24,10 @@ The encoding is split into three layers: to deliver dramatically smaller files. Most importantly, the layering approach allows development and standardization to -occur incrementally, even though production-quality implementations will need to -implement all of the layers. +occur incrementally. For example, Layer 1 and Layer 2 encoding techniques can be +experimented with by application-level decompressing to the layer below. As +compression techniques stabilize, they can be standardized and moved into native +implementations. # Data types |
