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authorLuke Wagner <luke@mozilla.com>2016-03-09 00:08:51 -0600
committerLuke Wagner <luke@mozilla.com>2016-03-09 10:52:29 -0600
commit369abe553e96dc2ebbe847f4c6a76f05e5c6ef2d (patch)
tree95c87dc38c2319781b3ba33d620afa143565f71e /BinaryEncoding.md
parent9632db5411c6812b4eb83c1397b1463fae442556 (diff)
downloadnanowasm-design-369abe553e96dc2ebbe847f4c6a76f05e5c6ef2d.tar.gz
Opcodes should also be LEB128; we're definitely going to end up with >256 after SIMD
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1 files changed, 3 insertions, 3 deletions
diff --git a/BinaryEncoding.md b/BinaryEncoding.md
index ad77763..ca988b7 100644
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@@ -57,12 +57,12 @@ sequence, then followed recursively by any child nodes.
* Examples
* Given a simple AST node: `I32Add(left: AstNode, right: AstNode)`
- * First write the opcode for `I32Add` (uint8)
+ * First write the opcode for `I32Add` (`varuint32`)
* Then recursively write the left and right nodes.
* Given a call AST node: `Call(callee_index: uint32_t, args: AstNode[])`
- * First write the opcode of `Call` (uint8)
- * Then write the (variable-length) integer `callee_index` (varuint32)
+ * First write the opcode of `Call` (`varuint32`)
+ * Then write the (variable-length) integer `callee_index` (`varuint32`)
* Then recursively write each argument node, where arity is determined by looking up `callee_index` in a table of signatures
# Module structure