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authorXavier Del Campo Romero <xavi.dcr@tutanota.com>2023-07-20 23:47:33 +0200
committerXavier Del Campo Romero <xavi.dcr@tutanota.com>2023-07-21 01:28:38 +0200
commit8c3ba33ced08b211db0cd5f81675bdf62f55acc7 (patch)
tree928ccf6a025db57c3a038a56a920735dccd286ff /include/slweb/html.h
parent4dd531b9ed1923837da32d69fa1933ec9083f8db (diff)
Move header files to subdirectory
Since slweb is meant as a library, it is advisable to keep public header files under their own directory in order to avoid name clashing i.e., #include "something.h" Now becomes: #include "slweb/something.h"
Diffstat (limited to 'include/slweb/html.h')
-rw-r--r--include/slweb/html.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/include/slweb/html.h b/include/slweb/html.h
new file mode 100644
index 0000000..e62575e
--- /dev/null
+++ b/include/slweb/html.h
@@ -0,0 +1,15 @@
+#ifndef HTML_H
+#define HTML_H
+
+#include <dynstr.h>
+
+struct html_node *html_node_alloc(const char *element);
+void html_node_free(struct html_node *n);
+int html_node_set_value(struct html_node *n, const char *val);
+int html_node_set_value_unescaped(struct html_node *n, const char *val);
+int html_node_add_attr(struct html_node *n, const char *attr, const char *val);
+struct html_node *html_node_add_child(struct html_node *n, const char *elem);
+void html_node_add_sibling(struct html_node *n, struct html_node *sibling);
+int html_serialize(const struct html_node *n, struct dynstr *d);
+
+#endif /* HTML_H */