#include "interface.h" #include #include // This targets an ARM Cortex M3 core using QEmu LM3S6965 emulation. #define STBASE 0xE000E000 #define STCTRL (*(volatile uint32_t*)(0x010 + STBASE)) #define STRELOAD (*(volatile uint32_t*)(0x014 + STBASE)) #define STCURRENT (*(volatile uint32_t*)(0x018 + STBASE)) void interface_init() { STRELOAD = 0x00FFFFFF; STCTRL = 5; } void start_timing() { STCURRENT = 0; } uint16_t end_timing() { return 0x00FFFFFF - STCURRENT - 4; }