include(${CMAKE_CURRENT_LIST_DIR}/functions.cmake)

sprite(NAME sidewalk
    X 384
    Y 0
    BPP 4
    CX 384
    CY 48
    TRANSPARENT FALSE)

sprite(NAME roof1
    X 384
    Y 0
    BPP 4
    CX 384
    CY 48
    TRANSPARENT FALSE)

sprite(NAME roof2
    X 384
    Y 0
    BPP 4
    CX 384
    CY 48
    TRANSPARENT FALSE)

sprite(NAME cursor
    X 384
    Y 0
    BPP 4
    CX 384
    CY 48
    TRANSPARENT TRUE)

sprite(NAME btn_left
    X 384
    Y 0
    BPP 4
    CX 384
    CY 48
    TRANSPARENT TRUE)

sprite(NAME btn_mid
    X 384
    Y 0
    BPP 4
    CX 384
    CY 48
    TRANSPARENT FALSE)

sprite(NAME btn_right
    X 384
    Y 0
    BPP 4
    CX 384
    CY 48
    TRANSPARENT TRUE)

level(NAME city1)

container(NAME jancity
    SPRITES
        sidewalk
        roof1
        roof2
        cursor
        btn_left
        btn_mid
        btn_right
)
