#ifndef SETTINGS_H #define SETTINGS_H #include #include #include #include #ifdef __cplusplus extern "C" { #endif struct settings { short screen_w, screen_h; bool fullscreen; enum peripheral_type periph_type; int pad_i; char name[GAME_PLAYER_NAME_LEN]; }; struct settings_rt { union peripheral *p; }; int settings_load_ex(const char *path, struct settings *s); int settings_apply(const struct settings *s, const struct settings_rt *r); int settings_save_ex(const char *path, const struct settings *s); #ifdef __cplusplus } #endif #endif /* SETTINGS_H */