#ifndef GUI_H #define GUI_H #include #include #ifdef __cplusplus extern "C" { #endif enum { GUI_BAR_LEFT, GUI_BAR_MID, GUI_BAR_RIGHT, GUI_SELECTION_UP_LEFT, GUI_SELECTION_UP_RIGHT, GUI_SELECTION_MID_VERT, GUI_SELECTION_DOWN_LEFT, GUI_SELECTION_DOWN_RIGHT, GUI_SELECTION_MID, MAX_GUI_SPRITES }; void gui_update(struct human_player *h); int gui_render(const struct human_player *h); extern struct sprite gui_sprites[MAX_GUI_SPRITES]; #ifdef __cplusplus } #endif #endif /* GUI_H */