include(${CMAKE_CURRENT_LIST_DIR}/functions.cmake) sprite(NAME sidewalk X 384 Y 0 BPP 4 CX 384 CY 48 TRANSPARENT FALSE) sprite(NAME roof1 X 384 Y 0 BPP 4 CX 384 CY 48 TRANSPARENT FALSE) sprite(NAME roof2 X 384 Y 0 BPP 4 CX 384 CY 48 TRANSPARENT FALSE) sprite(NAME cursor X 384 Y 0 BPP 4 CX 384 CY 48 TRANSPARENT TRUE) sprite(NAME btn_left X 384 Y 0 BPP 4 CX 384 CY 48 TRANSPARENT TRUE) sprite(NAME btn_mid X 384 Y 0 BPP 4 CX 384 CY 48 TRANSPARENT FALSE) sprite(NAME btn_right X 384 Y 0 BPP 4 CX 384 CY 48 TRANSPARENT TRUE) level(NAME city1) container(NAME jancity SPRITES sidewalk roof1 roof2 cursor btn_left btn_mid btn_right )