From 1950fe7b0679c6b6486cc7b25bef813db2b1bb4e Mon Sep 17 00:00:00 2001 From: Xavier Del Campo Romero Date: Wed, 30 Mar 2022 08:28:47 +0200 Subject: Implement sub-tile collboxes These will be later used by the pathfinding algorithm. --- src/terrain/inc/terrain.h | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/terrain/inc') diff --git a/src/terrain/inc/terrain.h b/src/terrain/inc/terrain.h index 508fe25..fbe8af8 100644 --- a/src/terrain/inc/terrain.h +++ b/src/terrain/inc/terrain.h @@ -3,6 +3,7 @@ #include #include +#include #include #ifdef __cplusplus @@ -25,13 +26,19 @@ enum terrain_type struct terrain_map { - enum terrain_type m[MAP_TILES][MAP_TILES]; + struct terrain_tile + { + enum terrain_type t; + unsigned char bl; + } m[MAP_TILES][MAP_TILES]; + int nx, ny, last_w, last_h; }; void terrain_init(struct terrain_map *map); void terrain_update(struct terrain_map *map); int terrain_render(const struct terrain_map *map, const struct camera *cam); +void terrain_block_update(const struct util_rect *dim, bool alive, void *p); extern struct sprite grass_sprite; -- cgit v1.2.3