| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | sdl-1.2: hide system cursor | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+1 | |
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| * | Copy src/system.cnf to cdroot on PS1 builds | Xavier Del Campo Romero | 2022-03-30 | 1 | -5/+1 | |
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| * | Strip debug info for Win9x builds | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+7 | |
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| * | Replace x_get functions with macros | Xavier Del Campo Romero | 2022-03-30 | 17 | -179/+85 | |
| | | | | | | | The PS1 port relies on a heap for primitives since the GPU renders the scene asynchronously. However, SDL-based platforms render primitives synchronously, so structures can be allocated on the stack instead. | |||||
| * | Set common cdroot path to all platforms | Xavier Del Campo Romero | 2022-03-30 | 1 | -3/+1 | |
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| * | Refresh camera and terrain rendering on screen resize | Xavier Del Campo Romero | 2022-03-30 | 5 | -5/+32 | |
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| * | Add build instructions for Win9x | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+106 | |
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| * | Add project README.md and demo | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+71 | |
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| * | Add tools | Xavier Del Campo Romero | 2022-03-30 | 2 | -0/+133 | |
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| * | Add project source code | Xavier Del Campo Romero | 2022-03-30 | 93 | -0/+6024 | |
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| * | Add project resources | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+283 | |
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| * | Set source code license | Xavier Del Campo Romero | 2022-03-30 | 1 | -0/+674 | |
