Compare commits
6 Commits
Author | SHA1 | Date |
---|---|---|
Xavier Del Campo Romero | 3e341ff440 | |
Xavier Del Campo Romero | 986f0d9a37 | |
Xavier Del Campo Romero | decf2bd092 | |
Xavier Del Campo Romero | 52571b0f5a | |
Xavier Del Campo Romero | 77c4420c06 | |
Xavier Del Campo Romero | a27a35bd77 |
|
@ -17,12 +17,14 @@ elseif(CMAKE_TOOLCHAIN_FILE MATCHES "win9x")
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|||
set(WIN9X_BUILD 1)
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set(SDL1_2_BUILD 1)
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set(exec_flags WIN32)
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elseif(CMAKE_TOOLCHAIN_FILE MATCHES "esp32")
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set(ESP32_BUILD 1)
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else()
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||||
set(HOST_BUILD 1)
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set(SDL1_2_BUILD 1)
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endif()
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add_executable(${PROJECT_NAME} ${exec_flags} "src/main.c")
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add_executable(${PROJECT_NAME} ${exec_flags})
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if(SDL1_2_BUILD)
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find_package(SDL 1.2 REQUIRED)
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|
@ -46,6 +48,8 @@ elseif(WIN9X_BUILD)
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include("cmake/win9x.cmake")
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elseif(HOST_BUILD)
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include("cmake/host.cmake")
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elseif(ESP32_BUILD)
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include("cmake/esp32.cmake")
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endif()
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add_subdirectory("res")
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|
|
28
README.md
28
README.md
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@ -112,7 +112,7 @@ building `enet`.
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A stripped version of the executable, as well as game assets, will be
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located in `build/cdimg`.
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#### Dependencies
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##### Dependencies
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A cross-compiled `i386-mingw32` version of all required dependencies
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is needed before building `jancity`.
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||||
|
@ -126,6 +126,32 @@ of this writing, so it is provisionally provided on
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Read [the documentation](doc/BUILD-win9x.md) for further reference on
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how to build the dependencies from source.
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#### Espressif ESP32
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```sh
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. $IDF_PATH/export.sh
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ENETDIR=<enet-prefix> \
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cmake -B build -DCMAKE_TOOLCHAIN_FILE=cmake/win9x-toolchain.cmake
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cmake --build build
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```
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Where:
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- `ENETDIR` is the path to the cross-compiled version for `enet`.
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##### Dependencies
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||||
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[`esp-idf`](https://github.com/espressif/esp-idf) is required to build this
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||||
or any ESP32-related project. The `release/v5.1` branch is assumed here.
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As pointed out by
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[their documentation](https://docs.espressif.com/projects/esp-idf/en/v5.1.2/esp32/api-guides/build-system.html?highlight=idf_path#initialization),
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remember to assign the `IDF_PATH` environment variable to the directory
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||||
where `esp-idf` is located.
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`esp-idf` requires to build `enet` using a custom CMake wrapper on top of it.
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For this project, this has been provided by the
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[`enet-esp32`](https://gitea.privatedns.org/xavi/enet-esp32) repository.
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## License
|
||||
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Unless stated otherwise, **jancity** follows the license described by the
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|
|
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@ -0,0 +1,84 @@
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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||||
# file Copyright.txt or https://cmake.org/licensing for details.
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|
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#[=======================================================================[.rst:
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FindGeekbit
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-----------
|
||||
|
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Find Geekbit (an open source software development kit for the Geekbit
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||||
handheld video game console) libraries and header files.
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||||
|
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Imported targets
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^^^^^^^^^^^^^^^^
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||||
|
||||
This module defines the following :prop_tgt:`IMPORTED` targets:
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||||
|
||||
``geekbit::geekbit``,
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The geekbit library, if found.
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|
||||
Result variables
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^^^^^^^^^^^^^^^^
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||||
|
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This module will set the following variables in your project:
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|
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``GEEKBIT_FOUND``
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true if geekbit libraries and header files were found.
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``GEEKBIT_VERSION``
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||||
geekbit release version
|
||||
``GEEKBIT_INCLUDE_DIRS``
|
||||
the directory containing the geekbit headers; note
|
||||
``GEEKBIT_INCLUDE_DIRS`` is also required
|
||||
``GEEKBIT_LIBRARIES``
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geekbit libraries to be linked; note ``GEEKBIT_LIBRARIES`` is also
|
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required
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#]=======================================================================]
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find_path(GEEKBIT_INCLUDE_DIRS
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NAMES
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geekbit/gb.h
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HINTS
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ENV GEEKBIT_PATH
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PATH_SUFFIXES
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include
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||||
)
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find_library(GEEKBIT_LIBRARIES
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NAMES geekbit
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HINTS
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ENV GEEKBIT_PATH
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PATH_SUFFIXES
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lib
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)
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# Header files are meant to be included as "geekbit/<file>.h". Therefore,
|
||||
# the "geekbit" directory must not be referred to by GEEKBIT_INCLUDE_DIRS.
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string(REGEX REPLACE "include/geekbit[/]*$"
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"include" GEEKBIT_INCLUDE_DIRS ${GEEKBIT_INCLUDE_DIRS})
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|
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if(GEEKBIT_INCLUDE_DIRS AND EXISTS "${GEEKBIT_INCLUDE_DIRS}/geekbit/version.h")
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set(version_regex "^#define[ \t]+GEEKBIT_VERSION_STRING[ \t]+\"([0-9\.]+)\"$")
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file(STRINGS "${GEEKBIT_INCLUDE_DIRS}/geekbit/version.h" GEEKBIT_VERSION_LINE REGEX ${version_regex})
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string(REGEX REPLACE ${version_regex} "\\1" GEEKBIT_VERSION "${GEEKBIT_VERSION_LINE}")
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unset(GEEKBIT_VERSION_LINE)
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unset(version_regex)
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endif()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Geekbit
|
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REQUIRED_VARS
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GEEKBIT_LIBRARIES GEEKBIT_INCLUDE_DIRS
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VERSION_VAR
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GEEKBIT_VERSION
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)
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if(GEEKBIT_FOUND)
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if(NOT TARGET Geekbit::Geekbit)
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add_library(Geekbit::Geekbit INTERFACE IMPORTED)
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target_include_directories(Geekbit::Geekbit
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INTERFACE "${GEEKBIT_INCLUDE_DIRS}")
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set_target_properties(Geekbit::Geekbit PROPERTIES
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IMPORTED_LOCATION "${GEEKBIT_LIBRARIES}")
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endif()
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endif()
|
|
@ -0,0 +1,22 @@
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find_package(Geekbit 0.0.1 REQUIRED)
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set(cdroot ${CMAKE_BINARY_DIR})
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|
||||
if(NOT DEFINED ENV{IDF_PATH})
|
||||
message(FATAL_ERROR "Please define environment variable IDF_PATH")
|
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endif()
|
||||
|
||||
include($ENV{IDF_PATH}/tools/cmake/idf.cmake)
|
||||
idf_build_process(esp32
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BUILD_DIR ${CMAKE_BINARY_DIR})
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|
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target_link_libraries(${PROJECT_NAME}
|
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PRIVATE
|
||||
idf::freertos
|
||||
idf::spi_flash
|
||||
idf::newlib
|
||||
)
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||||
idf_build_executable(${PROJECT_NAME})
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|
||||
include("${CMAKE_CURRENT_LIST_DIR}/fetch-libfixmath.cmake")
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add_subdirectory(libfixmath)
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|
@ -37,6 +37,15 @@ function(sprite)
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DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME})
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add_dependencies(${PROJECT_NAME} ${SPRITE_NAME}_img)
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add_dependencies(${SPRITE_NAME}_img tools)
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elseif(ESP32_BUILD)
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
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COMMAND cp ${SPRITE_NAME}_24.bmp ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPENDS ${SPRITE_NAME}_24.bmp
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VERBATIM)
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add_custom_target(${SPRITE_NAME}_img
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DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${SPRITE_NAME})
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add_dependencies(${PROJECT_NAME} ${SPRITE_NAME}_img)
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endif()
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endfunction()
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|
@ -76,6 +85,9 @@ function(sound)
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|||
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${SOUND_NAME})
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||||
add_dependencies(${PROJECT_NAME} ${SOUND_NAME}_snd)
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add_dependencies(${SOUND_NAME}_snd tools)
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||||
elseif(ESP32_BUILD)
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||||
add_custom_target(${SOUND_NAME}_snd
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||||
DEPENDS ${CMAKE_CURRENT_LIST_DIR}/${SOUND_NAME}.wav)
|
||||
endif()
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||||
endfunction()
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||||
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||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# Avoid C11 since it is not supported by the i386-mingw32 toolchain.
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||||
set(cflags ${cflags} -Wall -g3 -ffunction-sections -fdata-sections -pedantic)
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||||
set(cflags ${cflags} -Wall -g3 -ffunction-sections -fdata-sections)
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||||
|
||||
set(components
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||||
building
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||||
|
@ -13,6 +13,7 @@ set(components
|
|||
input
|
||||
instance
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||||
keyboard
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||||
main
|
||||
menu
|
||||
mouse
|
||||
net
|
||||
|
@ -34,13 +35,18 @@ set(interfaces
|
|||
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC ${cflags})
|
||||
# Dependencies for main.c
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE system menu)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE main)
|
||||
|
||||
foreach(c ${components})
|
||||
add_subdirectory("${c}")
|
||||
target_compile_options(${c} PUBLIC ${cflags})
|
||||
target_compile_features(${c} PUBLIC c_std_99)
|
||||
set_target_properties(${c} PROPERTIES C_STANDARD 99 C_EXTENSIONS OFF)
|
||||
|
||||
if(${c} STREQUAL "net" AND NOT ESP32_BUILD)
|
||||
# ESP32 builds pull non-portable header files (e.g.: xt_utils.h).
|
||||
set_target_properties(${c} PROPERTIES C_STANDARD 99 C_EXTENSIONS OFF)
|
||||
target_compile_options(${c} PUBLIC -pedantic)
|
||||
target_compile_features(${c} PUBLIC c_std_99)
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
foreach(i ${interfaces})
|
||||
|
|
|
@ -4,6 +4,8 @@ if(PS1_BUILD)
|
|||
set(inc ${inc} "ps1/inc")
|
||||
elseif(SDL1_2_BUILD)
|
||||
set(inc ${inc} "sdl-1.2/inc")
|
||||
elseif(ESP32_BUILD)
|
||||
set(inc ${inc} "esp32/inc")
|
||||
endif()
|
||||
|
||||
add_library(container "src/container.c")
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef CONTAINER_ESP32_H
|
||||
#define CONTAINER_ESP32_H
|
||||
|
||||
#define container_load(path, list, n) container_load_ex(path, list, n)
|
||||
|
||||
#endif /* CONTAINER_ESP32_H */
|
|
@ -26,6 +26,15 @@ elseif(SDL1_2_BUILD)
|
|||
"sdl-1.2/src/quad.c")
|
||||
set(deps ${deps} SDL::SDL)
|
||||
set(privdeps ${privdeps} header SDL::SDL_gfx)
|
||||
elseif(ESP32_BUILD)
|
||||
set(inc ${inc} "esp32/inc")
|
||||
set(privinc ${privinc} "esp32/privinc")
|
||||
set(src ${src}
|
||||
"esp32/src/env.c"
|
||||
"esp32/src/line.c"
|
||||
"esp32/src/rect.c"
|
||||
"esp32/src/sprite.c"
|
||||
"esp32/src/quad.c")
|
||||
endif()
|
||||
|
||||
add_library(gfx ${src})
|
||||
|
|
|
@ -0,0 +1,57 @@
|
|||
#ifndef GFX_ESP32_H
|
||||
#define GFX_ESP32_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#undef quad
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
struct sprite
|
||||
{
|
||||
short x, y, w, h;
|
||||
unsigned char u, v;
|
||||
bool transparent;
|
||||
};
|
||||
|
||||
struct quad
|
||||
{
|
||||
unsigned char r, g, b;
|
||||
short x0, x1, x2, x3;
|
||||
short y0, y1, y2, y3;
|
||||
unsigned char u0, u1, u2, u3;
|
||||
unsigned char v0, v1, v2, v3;
|
||||
short w, h;
|
||||
bool transparent;
|
||||
};
|
||||
|
||||
struct rect
|
||||
{
|
||||
unsigned char r, g, b;
|
||||
short x, y, w, h;
|
||||
bool stp;
|
||||
};
|
||||
|
||||
struct stp_4line
|
||||
{
|
||||
short x, y;
|
||||
unsigned char r, g, b;
|
||||
|
||||
struct stp_4line_vtx
|
||||
{
|
||||
unsigned char r, g, b;
|
||||
short x, y;
|
||||
} vertices[4];
|
||||
};
|
||||
|
||||
#define common_get_or_ret(t, x, ret) \
|
||||
struct t x##__, *const x = &x##__
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GFX_ESP32_H */
|
|
@ -0,0 +1,21 @@
|
|||
#ifndef GFX_ESP32_PRIVATE_H
|
||||
#define GFX_ESP32_PRIVATE_H
|
||||
|
||||
#include <gfx.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
SCREEN_W = 320,
|
||||
SCREEN_H = 240
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GFX_ESP32_PRIVATE_H */
|
|
@ -0,0 +1,61 @@
|
|||
#include <gfx.h>
|
||||
#include <gfx_private.h>
|
||||
#include <esp32/gfx_private.h>
|
||||
#include <errno.h>
|
||||
#include <inttypes.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
int screen_w = SCREEN_W, screen_h = SCREEN_H;
|
||||
|
||||
void gfx_deinit(void)
|
||||
{
|
||||
}
|
||||
|
||||
int gfx_display_size(short *const w, short *const h)
|
||||
{
|
||||
*w = SCREEN_W;
|
||||
*h = SCREEN_H;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int gfx_init(void)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool gfx_inside_drawenv(const short x, const short y, const short w,
|
||||
const short h)
|
||||
{
|
||||
return (x + w >= 0)
|
||||
&& x < screen_w
|
||||
&& (y + h >= 0)
|
||||
&& y < screen_h;
|
||||
}
|
||||
|
||||
int gfx_toggle_fullscreen(void)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int gfx_set_fullscreen(const short w, const short h)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool gfx_fullscreen_available(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool gfx_fullscreen(void)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
int gfx_draw(void)
|
||||
{
|
||||
return -1;
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
#include <gfx.h>
|
||||
#include <gfx/port.h>
|
||||
#include <esp32/gfx_private.h>
|
||||
#include <stddef.h>
|
||||
|
||||
void stp_4line_init(struct stp_4line *const l)
|
||||
{
|
||||
}
|
||||
|
||||
void semitrans_stp_4line_init(struct stp_4line *r)
|
||||
{
|
||||
}
|
||||
|
||||
int stp_4line_sort(struct stp_4line *const r)
|
||||
{
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
#include <gfx.h>
|
||||
#include <gfx/port.h>
|
||||
#include <esp32/gfx_private.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#undef quad
|
||||
|
||||
int quad_from_sprite(const struct sprite *const s, struct quad *const q)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int quad_sort(struct quad *const q)
|
||||
{
|
||||
return -1;
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
#include <gfx.h>
|
||||
#include <gfx/port.h>
|
||||
#include <esp32/gfx_private.h>
|
||||
|
||||
int rect_sort(struct rect *const r)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
void rect_init(struct rect *const r)
|
||||
{
|
||||
*r = (const struct rect){0};
|
||||
}
|
||||
|
||||
void semitrans_rect_init(struct rect *const r)
|
||||
{
|
||||
rect_init(r);
|
||||
r->stp = true;
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
#include <gfx.h>
|
||||
#include <gfx/port.h>
|
||||
#include <esp32/gfx_private.h>
|
||||
|
||||
void sprite_free(struct sprite *const s)
|
||||
{
|
||||
}
|
||||
|
||||
int sprite_clone(const struct sprite *const src, struct sprite *const dst)
|
||||
{
|
||||
*dst = *src;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sprite_from_fp(struct sprite *const s, FILE *const f)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sprite_sort(struct sprite *const s)
|
||||
{
|
||||
return -1;
|
||||
}
|
|
@ -1,9 +1,9 @@
|
|||
#ifndef GFX_H
|
||||
#define GFX_H
|
||||
|
||||
#include <gfx/port.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <gfx/port.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
|
|
|
@ -9,6 +9,9 @@ elseif(SDL1_2_BUILD)
|
|||
set(src ${src} "sdl-1.2/src/keyboard.c")
|
||||
set(inc ${inc} "sdl-1.2/inc")
|
||||
set(privdeps ${privdeps} SDL::SDL)
|
||||
elseif(ESP32_BUILD)
|
||||
set(src ${src} "esp32/src/keyboard.c")
|
||||
set(inc ${inc} "esp32/inc")
|
||||
endif()
|
||||
|
||||
add_library(keyboard ${src})
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
#ifndef KEYBOARD_SDL_1_2_H
|
||||
#define KEYBOARD_SDL_1_2_H
|
||||
|
||||
#include <keyboard.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
struct keyboard_port
|
||||
{
|
||||
int dummy;
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* KEYBOARD_SDL_1_2_H */
|
|
@ -0,0 +1,12 @@
|
|||
#include <keyboard.h>
|
||||
#include <keyboard/port.h>
|
||||
#include <keyboard/key.h>
|
||||
|
||||
void keyboard_update(struct keyboard *const k)
|
||||
{
|
||||
}
|
||||
|
||||
bool keyboard_available(void)
|
||||
{
|
||||
return false;
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
add_library(main "src/main.c")
|
||||
target_include_directories(main PUBLIC "inc")
|
||||
target_link_libraries(main PRIVATE menu system)
|
||||
|
||||
if(ESP32_BUILD)
|
||||
target_sources(${PROJECT_NAME} PRIVATE "esp32/src/main.c")
|
||||
else()
|
||||
target_sources(${PROJECT_NAME} PRIVATE "std/src/main.c")
|
||||
endif()
|
|
@ -0,0 +1,6 @@
|
|||
#include <engine_main.h>
|
||||
|
||||
void app_main(void)
|
||||
{
|
||||
engine_main();
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef MAIN_PRIVATE_H
|
||||
#define MAIN_PRIVATE_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
int engine_main(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* MAIN_PRIVATE_H */
|
|
@ -1,13 +1,14 @@
|
|||
#include <engine_main.h>
|
||||
#include <menu.h>
|
||||
#include <system.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
int main(void)
|
||||
int engine_main(void)
|
||||
{
|
||||
int ret = EXIT_SUCCESS;
|
||||
int ret = 0;
|
||||
|
||||
if (system_init() || menu())
|
||||
ret = EXIT_FAILURE;
|
||||
ret = -1;
|
||||
|
||||
system_deinit();
|
||||
return ret;
|
|
@ -0,0 +1,6 @@
|
|||
#include <engine_main.h>
|
||||
|
||||
int main(void)
|
||||
{
|
||||
return engine_main();
|
||||
}
|
|
@ -7,6 +7,8 @@ if(PS1_BUILD)
|
|||
elseif(SDL1_2_BUILD)
|
||||
set(src ${src} "sdl-1.2/src/mouse.c")
|
||||
set(privdeps ${privdeps} SDL::SDL)
|
||||
elseif(ESP32_BUILD)
|
||||
set(src ${src} "esp32/src/mouse.c")
|
||||
endif()
|
||||
|
||||
add_library(mouse ${src})
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
#include <mouse.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
void mouse_update(struct mouse *const m)
|
||||
{
|
||||
}
|
||||
|
||||
bool mouse_available(void)
|
||||
{
|
||||
return false;
|
||||
}
|
|
@ -14,6 +14,9 @@ else()
|
|||
|
||||
if(WIN9X_BUILD OR ${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Windows")
|
||||
set(src ${src} "win9x/src/serial.c")
|
||||
elseif(ESP32_BUILD)
|
||||
include($ENV{IDF_PATH}/tools/cmake/idf.cmake)
|
||||
set(priv_deps ${priv_deps} idf::lwip idf::esp_phy)
|
||||
else()
|
||||
# Assume POSIX if the command below executes successfully
|
||||
execute_process(COMMAND uname -m RESULT_VARIABLE result OUTPUT_QUIET)
|
||||
|
|
|
@ -10,6 +10,9 @@ elseif(SDL1_2_BUILD)
|
|||
set(src ${src} "sdl-1.2/src/pad.c")
|
||||
set(inc ${inc} "sdl-1.2/inc")
|
||||
set(deps ${deps} SDL::SDL)
|
||||
elseif(ESP32_BUILD)
|
||||
set(src ${src} "esp32/src/pad.c")
|
||||
set(inc ${inc} "esp32/inc")
|
||||
endif()
|
||||
|
||||
add_library(pad ${src})
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
#ifndef PAD_ESP32_H
|
||||
#define PAD_ESP32_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
struct pad_port
|
||||
{
|
||||
int dummy;
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* PAD_SDL_1_2_H */
|
|
@ -0,0 +1,20 @@
|
|||
#include <pad.h>
|
||||
#include <stdio.h>
|
||||
|
||||
void pad_port_update(struct pad *const p)
|
||||
{
|
||||
}
|
||||
|
||||
void pad_init(const int id, struct pad *const p)
|
||||
{
|
||||
}
|
||||
|
||||
size_t pad_count(void)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char *pad_name(const int id)
|
||||
{
|
||||
return NULL;
|
||||
}
|
|
@ -7,6 +7,8 @@ if(PS1_BUILD)
|
|||
set(inc ${inc} "ps1/inc")
|
||||
elseif(SDL1_2_BUILD)
|
||||
set(inc ${inc} "sdl-1.2/inc")
|
||||
elseif(ESP32_BUILD)
|
||||
set(inc ${inc} "esp32/inc")
|
||||
endif()
|
||||
|
||||
target_include_directories(settings PUBLIC ${inc})
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef SETTINGS_PORT_H
|
||||
#define SETTINGS_PORT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#define settings_load(...) settings_load_ex(__VA_ARGS__)
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SETTINGS_PORT_H */
|
|
@ -11,6 +11,10 @@ elseif(SDL1_2_BUILD)
|
|||
set(inc ${inc} "sdl-1.2/inc")
|
||||
set(deps ${deps} SDL::SDL_mixer)
|
||||
set(privdeps ${privdeps} SDL::SDL header)
|
||||
elseif(ESP32_BUILD)
|
||||
set(src
|
||||
"esp32/src/sound.c")
|
||||
set(inc ${inc} "esp32/inc")
|
||||
endif()
|
||||
|
||||
add_library(sfx ${src})
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
#ifndef SFX_ESP32_H
|
||||
#define SFX_ESP32_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
struct sound
|
||||
{
|
||||
bool loop;
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SFX_SDL1_2_H */
|
|
@ -0,0 +1,28 @@
|
|||
#include <sfx.h>
|
||||
#include <sfx/port.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
void sfx_free(struct sound *const s)
|
||||
{
|
||||
}
|
||||
|
||||
int sfx_play(const struct sound *const s)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sfx_sound_from_fp(struct sound *const s, FILE *const f, const size_t sz)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
void sfx_deinit(void)
|
||||
{
|
||||
}
|
||||
|
||||
int sfx_init(void)
|
||||
{
|
||||
return -1;
|
||||
}
|
|
@ -17,6 +17,11 @@ elseif(SDL1_2_BUILD)
|
|||
else()
|
||||
set(src ${src} "sdl-1.2/src/stubs.c")
|
||||
endif()
|
||||
elseif(ESP32_BUILD)
|
||||
set(src "esp32/src/system.c")
|
||||
set(inc ${inc} "esp32/inc")
|
||||
set(privinc ${privinc} "esp32/privinc")
|
||||
set(privdeps ${privdeps} Geekbit::Geekbit)
|
||||
endif()
|
||||
|
||||
add_library(system ${src})
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
#ifndef INIT_ESP32_H
|
||||
#define INIT_ESP32_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* INIT_SDL_H */
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef SYSTEM_PRIVATE_H
|
||||
#define SYSTEM_PRIVATE_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
int system_init_os(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SYSTEM_PRIVATE_H */
|
|
@ -0,0 +1,6 @@
|
|||
#include <system_private.h>
|
||||
|
||||
int system_init_os(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,26 @@
|
|||
#include <system.h>
|
||||
#include <system_private.h>
|
||||
#include <geekbit/gb.h>
|
||||
#include <gfx.h>
|
||||
#include <net.h>
|
||||
#include <sfx.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
bool system_can_exit(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void system_loop(void)
|
||||
{
|
||||
}
|
||||
|
||||
void system_deinit(void)
|
||||
{
|
||||
}
|
||||
|
||||
int system_init(void)
|
||||
{
|
||||
return gb_init();
|
||||
}
|
|
@ -8,5 +8,8 @@ endif()
|
|||
|
||||
add_library(transport ${src})
|
||||
target_include_directories(transport PUBLIC "inc" PRIVATE "privinc")
|
||||
enable_testing()
|
||||
add_subdirectory(test)
|
||||
|
||||
if(NOT CMAKE_CROSSCOMPILING)
|
||||
enable_testing()
|
||||
add_subdirectory(test)
|
||||
endif()
|
||||
|
|
Loading…
Reference in New Issue