<feed xmlns='http://www.w3.org/2005/Atom'>
<title>xavi/jancity/src/sfx, branch esp32</title>
<subtitle>Entry for Global Game Jam 2024.
</subtitle>
<id>https://gitea.privatedns.org/xavi/jancity/atom?h=esp32</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/jancity/atom?h=esp32'/>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/'/>
<updated>2024-01-30T00:16:18+00:00</updated>
<entry>
<title>WIP ESP32 port</title>
<updated>2024-01-30T00:16:18+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2024-01-29T22:58:04+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=a27a35bd778d9afe9f04e7aed69d950bc4d980e8'/>
<id>urn:sha1:a27a35bd778d9afe9f04e7aed69d950bc4d980e8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wip2</title>
<updated>2022-12-08T16:00:23+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-12-08T15:31:24+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=4da7a3e44d2bbd7b21ae05c7b6604748e7227227'/>
<id>urn:sha1:4da7a3e44d2bbd7b21ae05c7b6604748e7227227</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use find_package for SDL libraries</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:18:22+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=e8dd951c6c2bc3f3496eec26192b9b81c062ca1a'/>
<id>urn:sha1:e8dd951c6c2bc3f3496eec26192b9b81c062ca1a</id>
<content type='text'>
CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer,
which support custom prefixes via environment variables, removing the
need for ad-hoc logic in Win9x builds.

Also, according to FindSDL.cmake, #include &lt;SDL.h&gt; is the preferred way
for portability reasons, instead of #include &lt;SDL/SDL.h&gt;, which is the
option that has been used so far.
</content>
</entry>
<entry>
<title>ps1: Use exported target PSXSDK::PSXSDK</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:10:14+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=a091af05c6d5db45162baf2cedf7ecf883953c34'/>
<id>urn:sha1:a091af05c6d5db45162baf2cedf7ecf883953c34</id>
<content type='text'>
</content>
</entry>
<entry>
<title>sdl-1.2/sound.c: use SDL_WasInit</title>
<updated>2022-06-11T21:42:30+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-06-11T21:28:43+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=324ac3b807181ecd24b8ac96a83dee101509e6fc'/>
<id>urn:sha1:324ac3b807181ecd24b8ac96a83dee101509e6fc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Allow systems without sound support</title>
<updated>2022-05-24T20:20:02+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-05-22T17:29:25+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=951a310989cd0dba1e765095c74e607d626c3f9f'/>
<id>urn:sha1:951a310989cd0dba1e765095c74e607d626c3f9f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add metadata header to media files</title>
<updated>2022-03-30T06:20:21+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-02-20T18:04:21+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=4765653cb3af905a9b20f1e5f2277e50d801c43b'/>
<id>urn:sha1:4765653cb3af905a9b20f1e5f2277e50d801c43b</id>
<content type='text'>
The following properties are supported:

- Sound: "loop". Must be either 0 or 1
- Images: "transparent". Must be either 0 or 1

These headers are only used for non-PS1 builds, since .TIM and .VAG
files do already implement such information.
</content>
</entry>
<entry>
<title>Add project source code</title>
<updated>2022-03-30T06:20:20+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2021-07-02T22:49:03+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/jancity/commit/?id=6b9f686913efc3725b2690033cd4f398e07076ba'/>
<id>urn:sha1:6b9f686913efc3725b2690033cd4f398e07076ba</id>
<content type='text'>
</content>
</entry>
</feed>
