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<title>xavi/jancity/src/mouse/CMakeLists.txt, branch master</title>
<subtitle>Entry for Global Game Jam 2024.
</subtitle>
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<updated>2022-07-23T02:23:05+00:00</updated>
<entry>
<title>Use find_package for SDL libraries</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:18:22+00:00</published>
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CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer,
which support custom prefixes via environment variables, removing the
need for ad-hoc logic in Win9x builds.

Also, according to FindSDL.cmake, #include &lt;SDL.h&gt; is the preferred way
for portability reasons, instead of #include &lt;SDL/SDL.h&gt;, which is the
option that has been used so far.
</content>
</entry>
<entry>
<title>ps1: Use exported target PSXSDK::PSXSDK</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:10:14+00:00</published>
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</entry>
<entry>
<title>Add support for keyboard and mouse</title>
<updated>2022-03-30T06:20:21+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-02-24T16:55:57+00:00</published>
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