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<title>xavi/jancity/cmake, branch master</title>
<subtitle>Entry for Global Game Jam 2024.
</subtitle>
<id>https://gitea.privatedns.org/xavi/jancity/atom?h=master</id>
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<updated>2024-01-27T16:38:10+00:00</updated>
<entry>
<title>cmake: Do not mkdir cdroot for non-PS1 builds</title>
<updated>2024-01-27T16:38:10+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2024-01-27T16:18:39+00:00</published>
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<id>urn:sha1:39ecbd690b2327db4328123f3f9a50c8492794ad</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wip2</title>
<updated>2022-12-08T16:00:23+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-12-08T15:31:24+00:00</published>
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<id>urn:sha1:4da7a3e44d2bbd7b21ae05c7b6604748e7227227</id>
<content type='text'>
</content>
</entry>
<entry>
<title>WIP</title>
<updated>2022-11-01T15:26:16+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-09-27T15:03:06+00:00</published>
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<id>urn:sha1:980858186149651df5543b6fc99a4f7db0cdd089</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement net component</title>
<updated>2022-09-20T15:34:21+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-09-20T14:53:48+00:00</published>
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<id>urn:sha1:635d950efddde7a60edba75f7b4d5e0028e4c99a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement FindENET.cmake</title>
<updated>2022-09-20T15:22:45+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-09-20T15:22:45+00:00</published>
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<id>urn:sha1:42b976af1bb4dda02e590d604b2012cf5958c240</id>
<content type='text'>
This library will be later used for networking over UDP/IPv4 in future
commits.
</content>
</entry>
<entry>
<title>Use find_package for SDL libraries</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:18:22+00:00</published>
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<id>urn:sha1:e8dd951c6c2bc3f3496eec26192b9b81c062ca1a</id>
<content type='text'>
CMake already distributes FindSDL*.cmake files for SDL and SDL_mixer,
which support custom prefixes via environment variables, removing the
need for ad-hoc logic in Win9x builds.

Also, according to FindSDL.cmake, #include &lt;SDL.h&gt; is the preferred way
for portability reasons, instead of #include &lt;SDL/SDL.h&gt;, which is the
option that has been used so far.
</content>
</entry>
<entry>
<title>ps1.cmake: import PSXSDK using find_package</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:15:41+00:00</published>
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<id>urn:sha1:94d98176ea79edc87f11456bbb295e82381fc947</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement FindPSXSDK.cmake</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T01:54:01+00:00</published>
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<id>urn:sha1:8ed1c6e8b3cbfbf702415292cabb5d3f171c6282</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update FindSDL_gfx.cmake as of today's upstream</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T00:52:05+00:00</published>
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<id>urn:sha1:4d40033323b53b3db6df4ed2b1df7b7f99d6aeaf</id>
<content type='text'>
Ongoing PR:
https://gitlab.kitware.com/cmake/cmake/-/merge_requests/7475
</content>
</entry>
<entry>
<title>Create cdroot directory on common CMakeLists.txt</title>
<updated>2022-07-23T02:23:05+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2022-07-23T02:14:40+00:00</published>
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</content>
</entry>
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