From f9f9924566e82aae02817a2fbc7962764f5418c3 Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Tue, 27 Jun 2017 00:58:12 +0200 Subject: * Reduced tileset sprite size from 64x64 to 64x48. * Modified rendering functions to keep up with this size reduction. * Sprites in TIM have been reordered inside VRAM. * Other minor changes. --- Source/System.c | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'Source/System.c') diff --git a/Source/System.c b/Source/System.c index bd3c0c0..1c76c37 100644 --- a/Source/System.c +++ b/Source/System.c @@ -722,9 +722,21 @@ void SystemUserTimersHandler(void) void SystemTimerRestart(TYPE_TIMER* timer) { timer->time = timer->orig_time; - dprintf("Time set to %d seconds, timer 0x%08X\n", timer->time, timer); } +/* ********************************************************************* + * + * @name void SystemTimerRemove(TYPE_TIMER* timer) + * + * @author: Xavier Del Campo + * + * @brief: Resets timer parameters to default values so timer instance + * can be recycled. + * + * @remarks: + * + * *********************************************************************/ + void SystemTimerRemove(TYPE_TIMER* timer) { timer->time = 0; -- cgit v1.2.3