From 153f078ec20cc442dd4dbe802dbd5fcb1748fcca Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Thu, 27 Jul 2017 07:41:25 +0200 Subject: * Added comments on System. * Files needed for Game are now only loaded once, except from LEVEL1.PLT. * Added DevMenu to get debug info. * ISR_LoadMenuVBlank() does not stop when accessing SIO. * On fopen() and SERIAL_INTERFACE defined, "#" is prepended and "@" is appended to filename string. --- Source/Menu.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Menu.c') diff --git a/Source/Menu.c b/Source/Menu.c index ce54330..d07e06a 100644 --- a/Source/Menu.c +++ b/Source/Menu.c @@ -131,7 +131,7 @@ static char* MainMenuFiles[] = { "cdrom:\\DATA\\SPRITES\\MAINMENU.TIM;1" , #endif // NO_INTRO }; -static void * MainMenuDest[] = { (GsSprite*)&MenuSpr , +static void* MainMenuDest[] = { (GsSprite*)&MenuSpr , (SsVag*)&BellSnd , (SsVag*)&AcceptSnd , (GsSprite*)&PsxDisk , @@ -250,7 +250,7 @@ void MainMenuInit(void) PadAddCheat(&StackCheckCheat); - DevMenuCheat.Callback = &GfxDevMenuEnable; + DevMenuCheat.Callback = &SystemDevMenuToggle; memset(DevMenuCheat.Combination, 0 , CHEAT_ARRAY_SIZE); memcpy( DevMenuCheat.Combination, @@ -263,7 +263,7 @@ void MainMenuInit(void) PadAddCheat(&DevMenuCheat); - SerialCheat.Callback = (void*)0x801A0000; + SerialCheat.Callback = &SystemReturnToLoader; memset(SerialCheat.Combination, 0 , CHEAT_ARRAY_SIZE); memcpy( SerialCheat.Combination, -- cgit v1.2.3