From e6d41c59ffa15dee7f8bc9d7ea0e12ac682da595 Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Sat, 23 Sep 2017 01:32:26 +0200 Subject: Bugfix: ptrPlayer->SelectedAircraft was being substracted when == 0 and caused a game crash. Bugfix: aircraft did not stop when DIR_SOUTH. --- Source/GameGui.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Source/GameGui.c') diff --git a/Source/GameGui.c b/Source/GameGui.c index a6eda0a..c846029 100644 --- a/Source/GameGui.c +++ b/Source/GameGui.c @@ -206,10 +206,10 @@ static bool GameGuiClearPassengersLeft_Flag; static bool GameGuiBubbleShowFlag; static bool GameGuiBubbleVibrationFlag; -static char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\BUBBLE.TIM;1" , - "cdrom:\\DATA\\FONTS\\FONT_1.FNT;1" , - "cdrom:\\DATA\\SPRITES\\DEPARR.TIM;1" , - "cdrom:\\DATA\\SPRITES\\PAGEUPDN.TIM;1" }; +static const char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\BUBBLE.TIM;1" , + "cdrom:\\DATA\\FONTS\\FONT_1.FNT;1" , + "cdrom:\\DATA\\SPRITES\\DEPARR.TIM;1" , + "cdrom:\\DATA\\SPRITES\\PAGEUPDN.TIM;1" }; static void* GameFileDest[] = {(GsSprite*)&BubbleSpr , (TYPE_FONT*)&RadioFont , -- cgit v1.2.3