From 2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf Mon Sep 17 00:00:00 2001 From: Xavier ASUS Date: Sun, 18 Nov 2018 20:03:35 +0100 Subject: Added "const" qualifier to some functions. "cdrom:\ and ;1" are automatically inserted into file name, in order to save memory space. Some minor optimizations. --- Source/GameGui.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Source/GameGui.c') diff --git a/Source/GameGui.c b/Source/GameGui.c index d43595a..8378a31 100644 --- a/Source/GameGui.c +++ b/Source/GameGui.c @@ -206,10 +206,10 @@ static bool GameGuiClearPassengersLeft_Flag; static bool GameGuiBubbleShowFlag; static bool GameGuiBubbleVibrationFlag; -static const char* GameFileList[] = { "cdrom:\\DATA\\SPRITES\\BUBBLE.TIM;1" , - "cdrom:\\DATA\\FONTS\\FONT_1.FNT;1" , - "cdrom:\\DATA\\SPRITES\\DEPARR.TIM;1" , - "cdrom:\\DATA\\SPRITES\\PAGEUPDN.TIM;1" }; +static const char* GameFileList[] = { "DATA\\SPRITES\\BUBBLE.TIM" , + "DATA\\FONTS\\FONT_1.FNT" , + "DATA\\SPRITES\\DEPARR.TIM" , + "DATA\\SPRITES\\PAGEUPDN.TIM" }; static void* GameFileDest[] = { (GsSprite*)&BubbleSpr , (TYPE_FONT*)&RadioFont , -- cgit v1.2.3