From f97f48ca7cefd3380edc9bdaaebf17c16c5c871b Mon Sep 17 00:00:00 2001 From: XaviDCR92 Date: Fri, 11 Aug 2017 22:11:43 +0200 Subject: * IMASK is now accessed as volatile variable. * Other minor changes. --- Source/Game.c | 1 - 1 file changed, 1 deletion(-) (limited to 'Source/Game.c') diff --git a/Source/Game.c b/Source/Game.c index 148b581..74f4706 100644 --- a/Source/Game.c +++ b/Source/Game.c @@ -151,7 +151,6 @@ static void GamePlayerAddWaypoint(TYPE_PLAYER* ptrPlayer); static void GamePlayerAddWaypoint_Ex(TYPE_PLAYER* ptrPlayer, uint16_t tile); static void GameGraphics(void); static void GameRenderLevel(TYPE_PLAYER* ptrPlayer); -//static void GameLoadPilots(char* strPath); static void GameClock(void); static void GameClockFlights(uint8_t i); static void GameAircraftState(uint8_t i); -- cgit v1.2.3