From 3b80f74ce10cfd7e55199dcb9a8c4b80598227d2 Mon Sep 17 00:00:00 2001 From: Xavier ASUS Date: Fri, 23 Nov 2018 13:57:38 +0100 Subject: Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise). Improved const-correctness and scope for some variables. --- Source/Camera.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'Source/Camera.h') diff --git a/Source/Camera.h b/Source/Camera.h index d1b4d29..4f7d54b 100644 --- a/Source/Camera.h +++ b/Source/Camera.h @@ -13,12 +13,12 @@ /* ************************************* * Global prototypes * *************************************/ -void CameraInit(TYPE_PLAYER* ptrPlayer); -void CameraHandler(TYPE_PLAYER* ptrPlayer); -void CameraApplyCoordinatesToSprite(TYPE_PLAYER* ptrPlayer, GsSprite* spr); -void CameraApplyCoordinatesToRectangle(TYPE_PLAYER* ptrPlayer, GsRectangle* rect); -void CameraApplyCoordinatesToCartesianPos(TYPE_PLAYER* ptrPlayer, TYPE_CARTESIAN_POS* pos); -TYPE_ISOMETRIC_POS CameraGetIsoPos(TYPE_PLAYER* ptrPlayer); -void CameraMoveToIsoPos(TYPE_PLAYER* ptrPlayer, TYPE_ISOMETRIC_POS IsoPos); +void CameraInit(TYPE_PLAYER* const ptrPlayer); +void CameraHandler(TYPE_PLAYER* const ptrPlayer); +void CameraApplyCoordinatesToSprite(TYPE_PLAYER* const ptrPlayer, GsSprite* spr); +void CameraApplyCoordinatesToRectangle(TYPE_PLAYER* const ptrPlayer, GsRectangle* rect); +void CameraApplyCoordinatesToCartesianPos(TYPE_PLAYER* const ptrPlayer, TYPE_CARTESIAN_POS* pos); +TYPE_ISOMETRIC_POS CameraGetIsoPos(TYPE_PLAYER* const ptrPlayer); +void CameraMoveToIsoPos(TYPE_PLAYER* const ptrPlayer, TYPE_ISOMETRIC_POS IsoPos); #endif //CAM_HEADER__ -- cgit v1.2.3