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* TILE_TAXIWAY_CORNER_GRASS_3 added to accepted tiles list.Xavier ASUS2018-11-271-3/+0
| | | | | Building edition is now supported on MapEditor! LEVEL2.LVL now has some buildings laying around.
* New LEVEL3.Xavier ASUS2018-11-241-1/+1
| | | | Improvements.
* gscene and ui are now allocated on the stack and not the heap.Xavier ASUS2018-11-231-19/+0
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* Minor improvements and optimizations.Xavier ASUS2018-11-231-49/+87
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* + Added Message module, used for tutorials.XaviDCR922018-02-251-13/+31
| | | | | | | + Added first tutorial level. * Font now inserts line feed automatically if the next word is too long to fit. * Gfx.c: added primitive list double buffering in order to gain some performance. * MapEditor: now airport can be defined inside the tool.
* * RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.XaviDCR922017-12-291-19/+33
| | | | | | * Game.c: new prototypes GameGetParkingDirection() and GameGetRunwayDirection(). * Slight optimizations into GameRenderLevel(). * Added some comment headers into Gfx.c.
* * Added "Save map" function to MapEditor.XaviDCR922017-12-271-20/+23
| | | | | * Tiles can be now modified runtime. + tileset.ini now allows configuring tileset layout in an easy way.
* * Slight optimization: all comparations against true are now compared ↵XaviDCR922017-12-261-19/+20
| | | | | | | against != false. + Added a provisional background during gameplay (still WIP). * Map editor now allows creating a map.
* * Tried to get some work done in MapEditor with no success so far.XaviDCR922017-06-111-10/+3
| | | | | | * Timers with no repeat flag were being set to NULL, but this is not actually desired! * Reenabled transparency for aircraft shadow. * Deprecated NotificationRequest flags, and replaced by system timer handling.
* * Updated.XaviDCR922017-02-041-0/+0
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* Initial commitXavier Del Campo2017-02-041-0/+107