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* Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).Xavier ASUS2018-11-231-4/+4
| | | | Improved const-correctness and scope for some variables.
* * System.c: Root counters are finally working, YAY!XaviDCR922018-03-171-12/+9
| | | | | * Sfx.c: SfxStopMusic() was relying on global timer to be increased under ISR, but this is not true anymore! * Other minor changes on EndAnimation.c.
* * RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.XaviDCR922017-12-291-5/+0
| | | | | | * Game.c: new prototypes GameGetParkingDirection() and GameGetRunwayDirection(). * Slight optimizations into GameRenderLevel(). * Added some comment headers into Gfx.c.
* * Slight optimization: all comparations against true are now compared ↵XaviDCR922017-12-261-2/+2
| | | | | | | against != false. + Added a provisional background during gameplay (still WIP). * Map editor now allows creating a map.
* * Trimmed ending whitespaces.XaviDCR922017-09-161-42/+42
| | | | * Makefile now generates output TIM files automatically, using 'cat whatever.flags' files as flags for bmp2tim.
* * Minor changes (spaces between "if"/"for"... instructions).XaviDCR922017-08-301-14/+14
| | | | + Added output ELF file with debugging symbols for nocash.
* * Include directives are now moved to .c instead of .h, as it should really ↵XaviDCR922017-08-061-0/+3
| | | | | | | | | be... * Makefile now rebuilds needed targets on modified header files. * Some more work on GameEmergencyMode(). * Initial work on PSX mouse auto detection. * Prototypes for RCNT2 I_MASK bit handling.
* + Added support for SIO (Serial Input Output).XaviDCR922017-07-201-2/+2
| | | | * On SystemLoadFileToBuffer(), files can be now uploaded to PSX using QPSXSerial.
* * Updated.XaviDCR922017-02-041-0/+0
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* Initial commitXavier Del Campo2017-02-041-0/+235