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authorXaviDCR92 <xavi.dcr@gmail.com>2017-12-27 13:08:36 +0100
committerXaviDCR92 <xavi.dcr@gmail.com>2017-12-27 13:08:36 +0100
commiteb6f4d6d8cc6d895c7c6185b20eb93da1fdd8b3b (patch)
tree363713e712254d9248866f0176780af301284525 /Source/MapEditor/mainwindow.h
parent88526570da1d3b8db0db11e232172ab9e8175d8a (diff)
downloadairport-eb6f4d6d8cc6d895c7c6185b20eb93da1fdd8b3b.tar.gz
* Added "Save map" function to MapEditor.
* Tiles can be now modified runtime. + tileset.ini now allows configuring tileset layout in an easy way.
Diffstat (limited to 'Source/MapEditor/mainwindow.h')
-rw-r--r--Source/MapEditor/mainwindow.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/Source/MapEditor/mainwindow.h b/Source/MapEditor/mainwindow.h
index d9c04d8..52bb957 100644
--- a/Source/MapEditor/mainwindow.h
+++ b/Source/MapEditor/mainwindow.h
@@ -9,6 +9,10 @@
#include "mygraphicsscene.h"
#include "ui_mainwindow.h"
+#define TILE_SIZE 64
+#define DATA_HEADER_SIZE 0x3F
+#define TILE_MIRROR_FLAG ((char) 0x80)
+
namespace Ui {
class MainWindow;
}
@@ -24,15 +28,24 @@ public:
private:
Ui::MainWindow *ui;
- bool checkFile(QFile &f);
+ bool checkFile(QFile &f, QFile::OpenModeFlag flags = QFile::ReadOnly);
void appSettings(void);
+ void loadTilesetData(void);
QString _last_dir;
MyGraphicsScene *gscene;
+ int level_size;
+ QByteArray map_buffer;
+ int selected_item;
+ QHash<int, QString> tilesetData;
protected slots:
void onLoadMap(void);
void onCreateMap(void);
void onProcessMapFile(QByteArray data);
+ void onMapItemClicked(QPointF);
+ void onNoItemSelected(void);
+ void onListItemSelected(void);
+ void onSaveMap(void);
};
#endif // MAINWINDOW_H