<feed xmlns='http://www.w3.org/2005/Atom'>
<title>xavi/airport/Source/Timer.c, branch v0.1</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=v0.1</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/airport/atom?h=v0.1'/>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/'/>
<updated>2018-11-29T00:07:06+00:00</updated>
<entry>
<title>Some important bugfixes.</title>
<updated>2018-11-29T00:07:06+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-29T00:07:06+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=9cbaf49e93758b50e82a4d7d42762de242e7f086'/>
<id>urn:sha1:9cbaf49e93758b50e82a4d7d42762de242e7f086</id>
<content type='text'>
Added BUILDING_ATC_LOC.
Added more levels.
</content>
</entry>
<entry>
<title>* LEVEL3.PLT was incorrectly using Windows CRLF end of line.</title>
<updated>2018-11-25T11:32:16+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-11-25T11:32:16+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=135a1e93cb9b3a859c4269a94ababe33b3558f9a'/>
<id>urn:sha1:135a1e93cb9b3a859c4269a94ababe33b3558f9a</id>
<content type='text'>
* When assigning a parking slot, busy parking slots cannot be selected. Some work TODO yet, though.
</content>
</entry>
<entry>
<title>Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).</title>
<updated>2018-11-23T12:57:38+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T12:57:38+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=3b80f74ce10cfd7e55199dcb9a8c4b80598227d2'/>
<id>urn:sha1:3b80f74ce10cfd7e55199dcb9a8c4b80598227d2</id>
<content type='text'>
Improved const-correctness and scope for some variables.
</content>
</entry>
<entry>
<title>* Slight optimization: all comparations against true are now compared against != false.</title>
<updated>2017-12-26T21:18:37+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-26T21:18:37+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=4eaa6c091f97ca3455b2ae48a5f68867c0f7768e'/>
<id>urn:sha1:4eaa6c091f97ca3455b2ae48a5f68867c0f7768e</id>
<content type='text'>
+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
</content>
</entry>
<entry>
<title>* Trimmed ending whitespaces.</title>
<updated>2017-09-15T23:44:42+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-15T23:44:42+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=0d7af34486f15d8f31f8474f17cad698923cadcb'/>
<id>urn:sha1:0d7af34486f15d8f31f8474f17cad698923cadcb</id>
<content type='text'>
* Makefile now generates output TIM files automatically, using 'cat whatever.flags' files as flags for bmp2tim.
</content>
</entry>
<entry>
<title>* Minor changes (spaces between "if"/"for"... instructions).</title>
<updated>2017-08-30T21:29:57+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-08-30T21:29:57+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=69027a04e3d2eb10708243295dec3655c4ccdca5'/>
<id>urn:sha1:69027a04e3d2eb10708243295dec3655c4ccdca5</id>
<content type='text'>
+ Added output ELF file with debugging symbols for nocash.
</content>
</entry>
<entry>
<title>+ System timer functions now moved to a separate source file, Timer.c/Timer.h.</title>
<updated>2017-08-10T20:39:31+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-08-10T20:39:31+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=f17b15bdffe45810eebc7695c10f1d7fc34af014'/>
<id>urn:sha1:f17b15bdffe45810eebc7695c10f1d7fc34af014</id>
<content type='text'>
* Added some more comments on Game.c.
* On GamePathToTile(), duplicate checks for existing tile have been replaced by calls to GameWaypointCheckExisting().
</content>
</entry>
</feed>
