<feed xmlns='http://www.w3.org/2005/Atom'>
<title>xavi/airport/Source/System.h, branch v0.1</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=v0.1</id>
<link rel='self' href='https://gitea.privatedns.org/xavi/airport/atom?h=v0.1'/>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/'/>
<updated>2018-11-25T11:32:16+00:00</updated>
<entry>
<title>* LEVEL3.PLT was incorrectly using Windows CRLF end of line.</title>
<updated>2018-11-25T11:32:16+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-11-25T11:32:16+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=135a1e93cb9b3a859c4269a94ababe33b3558f9a'/>
<id>urn:sha1:135a1e93cb9b3a859c4269a94ababe33b3558f9a</id>
<content type='text'>
* When assigning a parking slot, busy parking slots cannot be selected. Some work TODO yet, though.
</content>
</entry>
<entry>
<title>Aircraft are now auto-locked when entering "ShowAircraftData" menu.</title>
<updated>2018-11-24T10:56:04+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-24T10:56:04+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=ce0027e87fe9be70000e53f52f185321bae3e35e'/>
<id>urn:sha1:ce0027e87fe9be70000e53f52f185321bae3e35e</id>
<content type='text'>
Minor fixes and improvements.
Path is shown when selecting a moving aircraft.
</content>
</entry>
<entry>
<title>Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).</title>
<updated>2018-11-23T12:57:38+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T12:57:38+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=3b80f74ce10cfd7e55199dcb9a8c4b80598227d2'/>
<id>urn:sha1:3b80f74ce10cfd7e55199dcb9a8c4b80598227d2</id>
<content type='text'>
Improved const-correctness and scope for some variables.
</content>
</entry>
<entry>
<title>Added "const" qualifier to some functions.</title>
<updated>2018-11-18T19:03:35+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-18T19:03:35+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf'/>
<id>urn:sha1:2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf</id>
<content type='text'>
"cdrom:\ and ;1" are automatically inserted into file name, in order to save memory space.
Some minor optimizations.
</content>
</entry>
<entry>
<title>- .iso files are now ignored.</title>
<updated>2018-03-20T05:37:23+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-20T05:37:23+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=34c8910b9ff33d50d642fda24c78d88595a59aa6'/>
<id>urn:sha1:34c8910b9ff33d50d642fda24c78d88595a59aa6</id>
<content type='text'>
- Removed deprecated functions from System.c.
* Minor changes.
</content>
</entry>
<entry>
<title>* System.c: Root counters are finally working, YAY!</title>
<updated>2018-03-17T00:43:53+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-17T00:43:53+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=51d4c1ea89c7de9841d37505f9b780de70c696f2'/>
<id>urn:sha1:51d4c1ea89c7de9841d37505f9b780de70c696f2</id>
<content type='text'>
* Sfx.c: SfxStopMusic() was relying on global timer to be increased under ISR, but this is not true anymore!
* Other minor changes on EndAnimation.c.
</content>
</entry>
<entry>
<title>* Menu.c: bugfix for PLT level list.</title>
<updated>2018-03-10T13:30:40+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-10T13:30:40+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=6adb0a08c89a84ff7dc656e2cc379a100e22efe3'/>
<id>urn:sha1:6adb0a08c89a84ff7dc656e2cc379a100e22efe3</id>
<content type='text'>
* Minor: added whitespace to "sizeof" operand.
</content>
</entry>
<entry>
<title>* Menu.c: when 1Player/2Player buttons are pressed, level list is now shown.</title>
<updated>2017-12-29T23:58:57+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-29T23:58:57+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=e53faffaead15f0aa6c323d0b0dbed05eaf5b4d4'/>
<id>urn:sha1:e53faffaead15f0aa6c323d0b0dbed05eaf5b4d4</id>
<content type='text'>
* System.c/System.h: new prototype SystemGetFileBasename().
</content>
</entry>
<entry>
<title>* RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.</title>
<updated>2017-12-29T22:19:43+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-29T22:19:43+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=67cfc8b2c23177f036eda97f3423d062ba0c3e90'/>
<id>urn:sha1:67cfc8b2c23177f036eda97f3423d062ba0c3e90</id>
<content type='text'>
* Game.c: new prototypes GameGetParkingDirection() and GameGetRunwayDirection().
* Slight optimizations into GameRenderLevel().
* Added some comment headers into Gfx.c.
</content>
</entry>
<entry>
<title>* Slight optimization: all comparations against true are now compared against != false.</title>
<updated>2017-12-26T21:18:37+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-26T21:18:37+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=4eaa6c091f97ca3455b2ae48a5f68867c0f7768e'/>
<id>urn:sha1:4eaa6c091f97ca3455b2ae48a5f68867c0f7768e</id>
<content type='text'>
+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
</content>
</entry>
</feed>
