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<title>xavi/airport/Source/Sfx.c, branch master</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=master</id>
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<updated>2021-01-03T00:15:57+00:00</updated>
<entry>
<title>Deprecate dprintf over printf</title>
<updated>2021-01-03T00:15:57+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2021-01-02T02:29:16+00:00</published>
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<id>urn:sha1:2a3366c4722ce9caca155a156145db6a7fc34a17</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).</title>
<updated>2018-11-23T12:57:38+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T12:57:38+00:00</published>
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<id>urn:sha1:3b80f74ce10cfd7e55199dcb9a8c4b80598227d2</id>
<content type='text'>
Improved const-correctness and scope for some variables.
</content>
</entry>
<entry>
<title>Added "const" qualifier to some functions.</title>
<updated>2018-11-18T19:03:35+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-18T19:03:35+00:00</published>
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<id>urn:sha1:2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf</id>
<content type='text'>
"cdrom:\ and ;1" are automatically inserted into file name, in order to save memory space.
Some minor optimizations.
</content>
</entry>
<entry>
<title>* Game can now compile without PSXSDK_DEBUG flag.</title>
<updated>2018-03-26T06:50:33+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-26T06:50:33+00:00</published>
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<id>urn:sha1:2c3b747732efd11fd279c27e1092e63e9f761c96</id>
<content type='text'>
* RCNT2 ISR is now disabled as soon as SystemLoadFileIntoBuffer() is called. Hopefully that will avoid problems with real HW.
</content>
</entry>
<entry>
<title>* Increased number of events on SYSTEM.CNF.</title>
<updated>2018-03-22T19:50:53+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-22T19:50:53+00:00</published>
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<id>urn:sha1:4887461e35b64c697cbabaf0268c77ae68576c5e</id>
<content type='text'>
Minor changes?
</content>
</entry>
<entry>
<title>* System.c: Root counters are finally working, YAY!</title>
<updated>2018-03-17T00:43:53+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-17T00:43:53+00:00</published>
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<id>urn:sha1:51d4c1ea89c7de9841d37505f9b780de70c696f2</id>
<content type='text'>
* Sfx.c: SfxStopMusic() was relying on global timer to be increased under ISR, but this is not true anymore!
* Other minor changes on EndAnimation.c.
</content>
</entry>
<entry>
<title>* RWY_DIR and AIRCRAFT_DIRECTION have been joint into a single enum.</title>
<updated>2017-12-29T22:19:43+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-29T22:19:43+00:00</published>
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<id>urn:sha1:67cfc8b2c23177f036eda97f3423d062ba0c3e90</id>
<content type='text'>
* Game.c: new prototypes GameGetParkingDirection() and GameGetRunwayDirection().
* Slight optimizations into GameRenderLevel().
* Added some comment headers into Gfx.c.
</content>
</entry>
<entry>
<title>* Trimmed ending whitespaces.</title>
<updated>2017-09-15T23:44:42+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-15T23:44:42+00:00</published>
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<id>urn:sha1:0d7af34486f15d8f31f8474f17cad698923cadcb</id>
<content type='text'>
* Makefile now generates output TIM files automatically, using 'cat whatever.flags' files as flags for bmp2tim.
</content>
</entry>
<entry>
<title>* Minor changes (spaces between "if"/"for"... instructions).</title>
<updated>2017-08-30T21:29:57+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-08-30T21:29:57+00:00</published>
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<id>urn:sha1:69027a04e3d2eb10708243295dec3655c4ccdca5</id>
<content type='text'>
+ Added output ELF file with debugging symbols for nocash.
</content>
</entry>
<entry>
<title>* Added more comments.</title>
<updated>2017-08-18T18:17:13+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-08-18T18:17:13+00:00</published>
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<id>urn:sha1:b1aad213d450beae9920e30d6534680474f8df6f</id>
<content type='text'>
* Radio chatter sounds.
* Created aircraft state STATE_STOPPED, to be used when L1 is pressed on aircraft selection mode.
</content>
</entry>
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