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<title>xavi/airport/Source/Serial.h, branch master</title>
<subtitle>PS1 video game
</subtitle>
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<updated>2017-12-26T21:18:37+00:00</updated>
<entry>
<title>* Slight optimization: all comparations against true are now compared against != false.</title>
<updated>2017-12-26T21:18:37+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-26T21:18:37+00:00</published>
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<content type='text'>
+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
</content>
</entry>
<entry>
<title>* Added comments on System.</title>
<updated>2017-07-27T05:41:25+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-07-27T05:41:25+00:00</published>
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<id>urn:sha1:153f078ec20cc442dd4dbe802dbd5fcb1748fcca</id>
<content type='text'>
* Files needed for Game are now only loaded once, except from LEVEL1.PLT.
* Added DevMenu to get debug info.
* ISR_LoadMenuVBlank() does not stop when accessing SIO.
* On fopen() and SERIAL_INTERFACE defined, "#" is prepended and "@" is appended to filename string.
</content>
</entry>
<entry>
<title>+ Added support for SIO (Serial Input Output).</title>
<updated>2017-07-20T20:36:19+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-07-20T20:36:19+00:00</published>
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<content type='text'>
* On SystemLoadFileToBuffer(), files can be now uploaded to PSX using QPSXSerial.
</content>
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