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<title>xavi/airport/Source/PltParser.c, branch v0.1</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=v0.1</id>
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<updated>2021-01-03T00:15:57+00:00</updated>
<entry>
<title>Deprecate dprintf over printf</title>
<updated>2021-01-03T00:15:57+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2021-01-02T02:29:16+00:00</published>
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<id>urn:sha1:2a3366c4722ce9caca155a156145db6a7fc34a17</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed SIO interrupt (it caused VBlank ISR not to be triggered).</title>
<updated>2018-11-30T00:34:40+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-30T00:34:40+00:00</published>
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<id>urn:sha1:8fcf5bf1f74873f49b792d3e3f661a2e7feda673</id>
<content type='text'>
Added Gfx wait on LoadMenuEnd(). Otherwise, some levels would not start after loading all required files.
Also, added GPU wait on Menu.c before entering the main loop.
An invalid index inside sound table was being accessed when creating an arrival flight. This made the game crash only under real hardware.
Other minor changes and fixes.
</content>
</entry>
<entry>
<title>Some important bugfixes.</title>
<updated>2018-11-29T00:07:06+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-29T00:07:06+00:00</published>
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<id>urn:sha1:9cbaf49e93758b50e82a4d7d42762de242e7f086</id>
<content type='text'>
Added BUILDING_ATC_LOC.
Added more levels.
</content>
</entry>
<entry>
<title>Bugfix: minutes were not being retrieved from PLT files.</title>
<updated>2018-11-25T17:02:18+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-25T17:02:18+00:00</published>
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<id>urn:sha1:64dbf5cdd5c16ab6ccdadcfd66949aba5b8fa1e2</id>
<content type='text'>
Game.c: parking slots cannot be selected if an aircraft in STATE_PARKED state is on it.
Other fixes and improvements.
Added some tiles from TILESET2.TIM
</content>
</entry>
<entry>
<title>Optimization flag changed from -Os to -O3 (seems to perform better FPS-wise).</title>
<updated>2018-11-23T12:57:38+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T12:57:38+00:00</published>
<link rel='alternate' type='text/html' href='https://gitea.privatedns.org/xavi/airport/commit/?id=3b80f74ce10cfd7e55199dcb9a8c4b80598227d2'/>
<id>urn:sha1:3b80f74ce10cfd7e55199dcb9a8c4b80598227d2</id>
<content type='text'>
Improved const-correctness and scope for some variables.
</content>
</entry>
<entry>
<title>Added "const" qualifier to some functions.</title>
<updated>2018-11-18T19:03:35+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-18T19:03:35+00:00</published>
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<id>urn:sha1:2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf</id>
<content type='text'>
"cdrom:\ and ;1" are automatically inserted into file name, in order to save memory space.
Some minor optimizations.
</content>
</entry>
<entry>
<title>* Game can now compile without PSXSDK_DEBUG flag.</title>
<updated>2018-03-26T06:50:33+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-26T06:50:33+00:00</published>
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<id>urn:sha1:2c3b747732efd11fd279c27e1092e63e9f761c96</id>
<content type='text'>
* RCNT2 ISR is now disabled as soon as SystemLoadFileIntoBuffer() is called. Hopefully that will avoid problems with real HW.
</content>
</entry>
<entry>
<title>- .iso files are now ignored.</title>
<updated>2018-03-20T05:37:23+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-20T05:37:23+00:00</published>
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<id>urn:sha1:34c8910b9ff33d50d642fda24c78d88595a59aa6</id>
<content type='text'>
- Removed deprecated functions from System.c.
* Minor changes.
</content>
</entry>
<entry>
<title>* Menu.c: bugfix for PLT level list.</title>
<updated>2018-03-10T13:30:40+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-03-10T13:30:40+00:00</published>
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<id>urn:sha1:6adb0a08c89a84ff7dc656e2cc379a100e22efe3</id>
<content type='text'>
* Minor: added whitespace to "sizeof" operand.
</content>
</entry>
<entry>
<title>+ Added Message module, used for tutorials.</title>
<updated>2018-02-25T04:25:33+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-02-25T04:25:33+00:00</published>
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<id>urn:sha1:baa647ad7caf95ea2619d8456bcfd0f04a08a719</id>
<content type='text'>
+ Added first tutorial level.
* Font now inserts line feed automatically if the next word is too long to fit.
* Gfx.c: added primitive list double buffering in order to gain some performance.
* MapEditor: now airport can be defined inside the tool.
</content>
</entry>
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