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<title>xavi/airport/Source/MapEditor/mygraphicsscene.h, branch master</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=master</id>
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<updated>2018-11-26T23:26:41+00:00</updated>
<entry>
<title>TILE_TAXIWAY_CORNER_GRASS_3 added to accepted tiles list.</title>
<updated>2018-11-26T23:26:41+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-26T23:26:41+00:00</published>
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<id>urn:sha1:3de2130b6070bb9012d81e290fda452db42e069f</id>
<content type='text'>
Building edition is now supported on MapEditor!
LEVEL2.LVL now has some buildings laying around.
</content>
</entry>
<entry>
<title>* Added "Save map" function to MapEditor.</title>
<updated>2017-12-27T12:08:36+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-27T12:08:36+00:00</published>
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<id>urn:sha1:eb6f4d6d8cc6d895c7c6185b20eb93da1fdd8b3b</id>
<content type='text'>
* Tiles can be now modified runtime.
+ tileset.ini now allows configuring tileset layout in an easy way.
</content>
</entry>
<entry>
<title>* Slight optimization: all comparations against true are now compared against != false.</title>
<updated>2017-12-26T21:18:37+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-26T21:18:37+00:00</published>
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<id>urn:sha1:4eaa6c091f97ca3455b2ae48a5f68867c0f7768e</id>
<content type='text'>
+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
</content>
</entry>
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