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<title>xavi/airport/Source/MapEditor/mainwindow.cpp, branch v0.1</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=v0.1</id>
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<updated>2018-11-29T00:07:06+00:00</updated>
<entry>
<title>Some important bugfixes.</title>
<updated>2018-11-29T00:07:06+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-29T00:07:06+00:00</published>
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<id>urn:sha1:9cbaf49e93758b50e82a4d7d42762de242e7f086</id>
<content type='text'>
Added BUILDING_ATC_LOC.
Added more levels.
</content>
</entry>
<entry>
<title>TILE_TAXIWAY_CORNER_GRASS_3 added to accepted tiles list.</title>
<updated>2018-11-26T23:26:41+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-26T23:26:41+00:00</published>
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<id>urn:sha1:3de2130b6070bb9012d81e290fda452db42e069f</id>
<content type='text'>
Building edition is now supported on MapEditor!
LEVEL2.LVL now has some buildings laying around.
</content>
</entry>
<entry>
<title>Removed city background.</title>
<updated>2018-11-25T20:07:28+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-25T20:07:28+00:00</published>
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<id>urn:sha1:f8f976763b4d272b4801f8b99eb542caa12fc3fe</id>
<content type='text'>
Fixed some serious issues regarding building and tile data.
</content>
</entry>
<entry>
<title>Bugfix: minutes were not being retrieved from PLT files.</title>
<updated>2018-11-25T17:02:18+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-25T17:02:18+00:00</published>
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<id>urn:sha1:64dbf5cdd5c16ab6ccdadcfd66949aba5b8fa1e2</id>
<content type='text'>
Game.c: parking slots cannot be selected if an aircraft in STATE_PARKED state is on it.
Other fixes and improvements.
Added some tiles from TILESET2.TIM
</content>
</entry>
<entry>
<title>New LEVEL3.</title>
<updated>2018-11-24T12:03:52+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-24T12:03:52+00:00</published>
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<id>urn:sha1:6c687dd30b552d646c87c2361394a1183ef5281a</id>
<content type='text'>
Improvements.
</content>
</entry>
<entry>
<title>gscene and ui are now allocated on the stack and not the heap.</title>
<updated>2018-11-23T12:22:17+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T12:22:17+00:00</published>
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<id>urn:sha1:a923f153f906144de599024148fc868e234d06cd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Some cosmetic changes and improved const-correctness.</title>
<updated>2018-11-23T12:08:30+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T12:08:30+00:00</published>
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<id>urn:sha1:42ea5901dec867b31a3172cdea2a643d03256b7d</id>
<content type='text'>
Created QList&lt;QGraphicsTextItem*&gt; so dynamically-allocated objects are safely deleted on the destructor.
</content>
</entry>
<entry>
<title>Minor improvements and optimizations.</title>
<updated>2018-11-23T11:46:39+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T11:46:39+00:00</published>
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<id>urn:sha1:fa27014c9b78d13fe8720341ed73c249782c04d7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed warning caused by implicit casting from double to int.</title>
<updated>2018-11-18T19:25:04+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-18T19:25:04+00:00</published>
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<id>urn:sha1:e7e764e7aa6ab13e7c0bb7025da5031c8fef6e47</id>
<content type='text'>
Windows-like path was being incorrectly used.
Added tileset.ini
</content>
</entry>
<entry>
<title>+ Added Message module, used for tutorials.</title>
<updated>2018-02-25T04:25:33+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-02-25T04:25:33+00:00</published>
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<id>urn:sha1:baa647ad7caf95ea2619d8456bcfd0f04a08a719</id>
<content type='text'>
+ Added first tutorial level.
* Font now inserts line feed automatically if the next word is too long to fit.
* Gfx.c: added primitive list double buffering in order to gain some performance.
* MapEditor: now airport can be defined inside the tool.
</content>
</entry>
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