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<title>xavi/airport/Source/LoadMenu.h, branch master</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=master</id>
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<updated>2018-11-23T13:44:21+00:00</updated>
<entry>
<title>Fixed critical bug that provoked an accidental access to a NULL pointer.</title>
<updated>2018-11-23T13:44:21+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-23T13:44:21+00:00</published>
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<id>urn:sha1:ca6e4a13aa1b0d696b375fbd1ad43933174d34b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added "const" qualifier to some functions.</title>
<updated>2018-11-18T19:03:35+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-18T19:03:35+00:00</published>
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<id>urn:sha1:2ccc0f5edd5f8e61bd0760f30b2d66f2d977b2bf</id>
<content type='text'>
"cdrom:\ and ;1" are automatically inserted into file name, in order to save memory space.
Some minor optimizations.
</content>
</entry>
<entry>
<title>* Slight optimization: all comparations against true are now compared against != false.</title>
<updated>2017-12-26T21:18:37+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-26T21:18:37+00:00</published>
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<id>urn:sha1:4eaa6c091f97ca3455b2ae48a5f68867c0f7768e</id>
<content type='text'>
+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
</content>
</entry>
<entry>
<title>Bugfix: ptrPlayer-&gt;SelectedAircraft was being substracted when == 0 and caused a game crash. Bugfix: aircraft did not stop when DIR_SOUTH.</title>
<updated>2017-09-22T23:32:26+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-22T23:32:26+00:00</published>
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<id>urn:sha1:e6d41c59ffa15dee7f8bc9d7ea0e12ac682da595</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Trimmed ending whitespaces.</title>
<updated>2017-09-15T23:44:42+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-15T23:44:42+00:00</published>
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<id>urn:sha1:0d7af34486f15d8f31f8474f17cad698923cadcb</id>
<content type='text'>
* Makefile now generates output TIM files automatically, using 'cat whatever.flags' files as flags for bmp2tim.
</content>
</entry>
<entry>
<title>* Include directives are now moved to .c instead of .h, as it should really be...</title>
<updated>2017-08-06T02:17:09+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-08-06T02:17:09+00:00</published>
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<id>urn:sha1:8700a329d07bae49228f10b50999a161a235d140</id>
<content type='text'>
* Makefile now rebuilds needed targets on modified header files.
* Some more work on GameEmergencyMode().
* Initial work on PSX mouse auto detection.
* Prototypes for RCNT2 I_MASK bit handling.
</content>
</entry>
<entry>
<title>* Added comments on System.</title>
<updated>2017-07-27T05:41:25+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-07-27T05:41:25+00:00</published>
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<id>urn:sha1:153f078ec20cc442dd4dbe802dbd5fcb1748fcca</id>
<content type='text'>
* Files needed for Game are now only loaded once, except from LEVEL1.PLT.
* Added DevMenu to get debug info.
* ISR_LoadMenuVBlank() does not stop when accessing SIO.
* On fopen() and SERIAL_INTERFACE defined, "#" is prepended and "@" is appended to filename string.
</content>
</entry>
<entry>
<title>* Implemented aircraft collision. But it would not detect collision in some cases.</title>
<updated>2017-06-06T04:52:46+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-06-06T04:52:46+00:00</published>
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<id>urn:sha1:1244505327009142c80140e44c86138f4fd6ae07</id>
<content type='text'>
* Remove unneeded whitespace character on pointer variables (unary operators should not have any whitespaces).
* SelectedAircraft index now increases or decreases automatically on aircraft added/removed.
* Started writing Plt generation routines. Still a lot of work TODO.
</content>
</entry>
<entry>
<title>* Updated.</title>
<updated>2017-02-04T14:31:41+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-02-04T14:31:41+00:00</published>
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<id>urn:sha1:9ce310d847b9b54b027ea6052d63507129aefb18</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Initial commit</title>
<updated>2017-02-04T13:49:08+00:00</updated>
<author>
<name>Xavier Del Campo</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-02-04T13:49:08+00:00</published>
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