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<title>xavi/airport/Source/Exe, branch master</title>
<subtitle>PS1 video game
</subtitle>
<id>https://gitea.privatedns.org/xavi/airport/atom?h=master</id>
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<updated>2021-01-01T03:39:17+00:00</updated>
<entry>
<title>Remove intermediate files</title>
<updated>2021-01-01T03:39:17+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2021-01-01T03:31:09+00:00</published>
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<id>urn:sha1:47bc9a6d31c1423c2cfa91eb856b35c2aa81f04b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed SIO interrupt (it caused VBlank ISR not to be triggered).</title>
<updated>2018-11-30T00:34:40+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-30T00:34:40+00:00</published>
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<id>urn:sha1:8fcf5bf1f74873f49b792d3e3f661a2e7feda673</id>
<content type='text'>
Added Gfx wait on LoadMenuEnd(). Otherwise, some levels would not start after loading all required files.
Also, added GPU wait on Menu.c before entering the main loop.
An invalid index inside sound table was being accessed when creating an arrival flight. This made the game crash only under real hardware.
Other minor changes and fixes.
</content>
</entry>
<entry>
<title>Set SERIAL_INTERFACE compile flag</title>
<updated>2018-11-29T01:07:02+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-29T01:07:02+00:00</published>
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<id>urn:sha1:c33fcca6d44264834baf42de65fe9d19c0f62ff4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Blue background dimensions are now limited to drawing enviroment's.</title>
<updated>2018-11-29T00:29:43+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-29T00:29:43+00:00</published>
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<id>urn:sha1:26bfe68b0964bf5cc94da480749cc580c9c99e78</id>
<content type='text'>
Fixed X position for "Remaining aircraft" and "Next aircraft" messages in GameGui.c
</content>
</entry>
<entry>
<title>Added new levels into cdimg subfolder.</title>
<updated>2018-11-29T00:11:01+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-29T00:11:01+00:00</published>
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<id>urn:sha1:41df9924d450f04ab2d80d5a755dcbdf8bdb8271</id>
<content type='text'>
Added EXE file.
Added final BIN image file.
</content>
</entry>
<entry>
<title>Some important bugfixes.</title>
<updated>2018-11-29T00:07:06+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-29T00:07:06+00:00</published>
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<id>urn:sha1:9cbaf49e93758b50e82a4d7d42762de242e7f086</id>
<content type='text'>
Added BUILDING_ATC_LOC.
Added more levels.
</content>
</entry>
<entry>
<title>TILE_TAXIWAY_CORNER_GRASS_3 added to accepted tiles list.</title>
<updated>2018-11-26T23:26:41+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-26T23:26:41+00:00</published>
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<id>urn:sha1:3de2130b6070bb9012d81e290fda452db42e069f</id>
<content type='text'>
Building edition is now supported on MapEditor!
LEVEL2.LVL now has some buildings laying around.
</content>
</entry>
<entry>
<title>Removed city background.</title>
<updated>2018-11-25T20:07:28+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-25T20:07:28+00:00</published>
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<id>urn:sha1:f8f976763b4d272b4801f8b99eb542caa12fc3fe</id>
<content type='text'>
Fixed some serious issues regarding building and tile data.
</content>
</entry>
<entry>
<title>Bugfix: minutes were not being retrieved from PLT files.</title>
<updated>2018-11-25T17:02:18+00:00</updated>
<author>
<name>Xavier ASUS</name>
<email>xavi92psx@gmail.com</email>
</author>
<published>2018-11-25T17:02:18+00:00</published>
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<id>urn:sha1:64dbf5cdd5c16ab6ccdadcfd66949aba5b8fa1e2</id>
<content type='text'>
Game.c: parking slots cannot be selected if an aircraft in STATE_PARKED state is on it.
Other fixes and improvements.
Added some tiles from TILESET2.TIM
</content>
</entry>
<entry>
<title>* LEVEL3.PLT was incorrectly using Windows CRLF end of line.</title>
<updated>2018-11-25T11:32:16+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2018-11-25T11:32:16+00:00</published>
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<id>urn:sha1:135a1e93cb9b3a859c4269a94ababe33b3558f9a</id>
<content type='text'>
* When assigning a parking slot, busy parking slots cannot be selected. Some work TODO yet, though.
</content>
</entry>
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