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<title>xavi/airport/Documentation, branch master</title>
<subtitle>PS1 video game
</subtitle>
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<updated>2021-08-13T23:11:47+00:00</updated>
<entry>
<title>README.md: provide screenshots and explanation about prebuilt images</title>
<updated>2021-08-13T23:11:47+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2021-08-13T23:11:47+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Remove useless and obsolete documentation</title>
<updated>2021-01-03T01:52:19+00:00</updated>
<author>
<name>Xavier Del Campo Romero</name>
<email>xavi.dcr@tutanota.com</email>
</author>
<published>2021-01-03T01:03:23+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>* Slight optimization: all comparations against true are now compared against != false.</title>
<updated>2017-12-26T21:18:37+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-12-26T21:18:37+00:00</published>
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<id>urn:sha1:4eaa6c091f97ca3455b2ae48a5f68867c0f7768e</id>
<content type='text'>
+ Added a provisional background during gameplay (still WIP).
* Map editor now allows creating a map.
</content>
</entry>
<entry>
<title>+ Added BIN/CUE image for non-CDDA mode.</title>
<updated>2017-09-16T01:35:52+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-09-16T01:35:52+00:00</published>
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<id>urn:sha1:56ed60ff3a9fd44a3bc91a0699ef9dcc1f476f66</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Minor changes (spaces between "if"/"for"... instructions).</title>
<updated>2017-08-30T21:29:57+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-08-30T21:29:57+00:00</published>
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<id>urn:sha1:69027a04e3d2eb10708243295dec3655c4ccdca5</id>
<content type='text'>
+ Added output ELF file with debugging symbols for nocash.
</content>
</entry>
<entry>
<title>* Added font spacing parameter.</title>
<updated>2017-06-28T14:19:36+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-06-28T14:19:36+00:00</published>
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<content type='text'>
* Removed obsolete, unused functions.
* Performance optimization: routines inside GameCalculations() were computating a big loop several times, so this has been modified so that loop is only performed once.
* Initial implementation for GameGetAircraftTilemap(). Still some work TODO.
</content>
</entry>
<entry>
<title>* Reduced tileset sprite size from 64x64 to 64x48.</title>
<updated>2017-06-26T22:58:12+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-06-26T22:58:12+00:00</published>
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<content type='text'>
* Modified rendering functions to keep up with this size reduction.
* Sprites in TIM have been reordered inside VRAM.
* Other minor changes.
</content>
</entry>
<entry>
<title>* Updated.</title>
<updated>2017-02-04T14:31:41+00:00</updated>
<author>
<name>XaviDCR92</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-02-04T14:31:41+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Initial commit</title>
<updated>2017-02-04T13:49:08+00:00</updated>
<author>
<name>Xavier Del Campo</name>
<email>xavi.dcr@gmail.com</email>
</author>
<published>2017-02-04T13:49:08+00:00</published>
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