Fixed saving and loading infinite files bug.
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@ -1,4 +1,4 @@
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\documentclass[draft]{book}
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\documentclass[final]{book}
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\begin{document}
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\title{LibreWands}
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\author{Ryan "Lofenyy" Medeiros}
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@ -404,12 +404,12 @@ int saveMap()
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{
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// Print out a header giving valuable info for memory allocation.
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fprintf(fp,
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"\t<map bases=\"%i\" infos=\"%i\" items=\"%i\" doors=\"%i\" "
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"chars=\"%i\">\n",
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"\t<map bases=\"%li\" infos=\"%li\" items=\"%li\" doors=\"%li\" "
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"chars=\"%li\">\n",
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map[C].nBase, map[C].nInfo, map[C].nItem, map[C].nDoor, map[C].nChar);
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// for every active base
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for (uint_fast8_t B = 0; B < map[C].nBase; B++)
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for (uint_fast32_t B = 0; B < map[C].nBase; B++)
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{
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if (map[C].Base[B].active)
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{
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@ -422,7 +422,7 @@ int saveMap()
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}
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}
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// for every active info
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for (uint_fast8_t B = 0; B < map[C].nInfo; B++)
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for (uint_fast32_t B = 0; B < map[C].nInfo; B++)
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{
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if (map[C].Info[B].active)
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{
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@ -435,7 +435,7 @@ int saveMap()
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}
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}
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// for every active item
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for (uint_fast8_t B = 0; B < map[C].nItem; B++)
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for (uint_fast32_t B = 0; B < map[C].nItem; B++)
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{
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if (map[C].Item[B].active)
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{
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@ -448,7 +448,7 @@ int saveMap()
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}
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}
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// for every active door
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for (uint_fast8_t B = 0; B < map[C].nDoor; B++)
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for (uint_fast32_t B = 0; B < map[C].nDoor; B++)
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{
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if (map[C].Door[B].active)
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{
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@ -463,7 +463,7 @@ int saveMap()
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}
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}
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// for every active char
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for (uint_fast8_t B = 0; B < map[C].nChar; B++)
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for (uint_fast32_t B = 0; B < map[C].nChar; B++)
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{
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if (map[C].Char[B].active)
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{
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@ -546,8 +546,8 @@ int loadMap()
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{
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// Get our bases, infos, items etc.
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sscanf(buffer,
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"\t<map bases=\"%hhi\" infos=\"%hhi\" items=\"%hhi\" doors=\"%hhi\""
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" chars=\"%hhi\">",
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"\t<map bases=\"%li\" infos=\"%li\" items=\"%li\" doors=\"%li\""
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" chars=\"%li\">",
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&map[iMap].nBase, &map[iMap].nInfo, &map[iMap].nItem,
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&map[iMap].nDoor, &map[iMap].nChar);
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