Updated Botan Encyclopedia

This commit is contained in:
Ryan "Lofenyy" Medeiros 2023-07-04 06:48:27 -06:00
parent 3dd78a7303
commit bcaa78f436
10 changed files with 426 additions and 32 deletions

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<tspan y="164.96628" x="898.52576">9</tspan>
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\chapter{Acquiring This Game}
\section{GNU/Linux}
\subsection{GuixSD Based}
\subsection{Debian/Ubuntu Based}
\subsection{Arch Based}
This game requires about 700MiB of disk space. At least 64 MiB of free random access memory is recommended.
\section{Other}
If you feel comfortable compiling software yourself, it is possible to install this game using utilities you likely already have installed. First, ensure that you have installed all build dependencies listed in the ReadMe file of this project. This document can be found at \texttt{Gitea.com} under \texttt{/lofenyy/LibreWands}.
If you feel comfortable compiling software yourself, it is possible to install this game using utilities you likely already have installed.
Then, enter the following commands in this order.
\texttt{make}
\texttt{make pdf}
\texttt{make install}
\texttt{make install-pdf}
\texttt{make uninstall}
\begin{itemize}
\item \texttt{make}
\item \texttt{make pdf}
\item \texttt{make install}
\item \texttt{make install-pdf}
\end{itemize}
Finally, if you choose to, you may uninstall the game by running \texttt{make uninstall} and \texttt{make uninstall-pdf}.

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\chapter{Botan Encyclopedia}
The region of our map is called Botan, and consists of the following elements.
\begin{figure}
\centering
\includegraphics[scale=1.75]{../Build/Botan Map.png}
\includegraphics[scale=1.75]{../Build/Botan Map.png} \\
The Region of Botan.
\end{figure}
\section{Coffee City}
\section{History}
An old culture mostly left to itself to develop on its own. Through many past wars, Botan has solidified into a peaceful democracy that lives mostly independently of other nations.
\section{Geography}
A mostly warm and humid, tropical place with exceptions. The Mount Cardamom is known to be very hot nearby due to geothermic heat, but is also known to be very cold at the top during the winter.
\section{Demographics}
\begin{description}
\item[90\% Botanese] The native locals of Botan. While technically a blend of many historic warring national identities, people have generally come together under one national identity.
\item[ 9\% Gibberish] Foreigners from the nearby region of Gibber.
\item[ 1\% Other] All kinds of foreigners from all over the world, usually migrating in from the port city of (can't remember the name).
\end{description}
\section{Economy}
Botan has a strong, independant economy consisting of wind, geothermic power and logistics. Food is imported from the nearby farming region of Gibber in exchange for clean energy.
\section{Arts and Culture}
The accoustic guitar, guitalele, ukulele are extremely popular instruments, with folk music being the most commonly played music. Oil painting and pottery are popular here. The most commonly played sport is football, due to the accessible nature of the sport.
\section{Government}
A small democracy. Truly, the region is almost entirely governed by the municipal governments rather than the national government.
\section{Places}
\subsection{Coffee City}
Coffee City is a mining city located in the far Southwest. It's very sandy, dirty and when it rains, muddy. Nothing really grows out here. Inspired by Eterna City and Jak III.
@ -18,11 +46,11 @@ Coffee City is a mining city located in the far Southwest. It's very sandy, dirt
\item friends house
\end{itemize}
\section{Route 5}
\subsection{Route 5}
Route 5 doesn't have a name besides this. It connects Coffee City to Bay City. It's muddy, and swampy. Inspired by Unova Route 8.
\section{Bay City}
\subsection{Bay City}
Bay city is a city surrounded by dense forestry. It's inspired by Violet City.
@ -35,35 +63,35 @@ Bay city is a city surrounded by dense forestry. It's inspired by Violet City.
\item Town Map Quest
\end{itemize}
\section{Bay Forest}
\subsection{Bay Forest}
Bay Forest connects Bay City to Cardamom City. Highly dense and cryptic. Trees become ash as one approaches the Cardamom city. Inspired by Eterna Forerst.
\section{Cardamom City}
\subsection{Cardamom City}
A city located next to the volcanic Mt. Cardamom. It's vey ashy from a previous eruption. Inspired by Sootopolis City.
\section{Mt. Cardamom}
\subsection{Mt. Cardamom}
A cryptic and dark cave system that connects Cardamom City to the much cleaner air of Vanilla City. Inspired by Mt. Moon.
\section{Vanilla City}
\subsection{Vanilla City}
The windy Vanilla City is the powerhouse of the region, with its many wind turbines. Inspired by Goldenrod City.
\section{Route 2}
\subsection{Route 2}
Route 2 doesn't have a name. It connects Vanilla City to Cumin City. It is inspired by RSE Route 119.
\section{Cumin City}
\subsection{Cumin City}
The port city of Cumin has an excellent, thriving economy. It's inspired by Mossdeep City.
\section{Rosemary Garden}
\subsection{Rosemary Garden}
Rosemary Garden connects Cumin City to Rosemary City. It's a massive garden created by and taken care of by the Rosemary monestary. Inspired by Kalos Route 4.
\section{Rosemary City}
\subsection{Rosemary City}
Home of the Rosemary Monestary. A very bittersweet, hard to describe city. It has a small town feel overall despite having the amenities of a proper city. Should carry an almost nostalgic feel. Inspired by Lavender Town.

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@ -1 +1,16 @@
\chapter{Controls}
\begin{figure}
\centering
\includegraphics[scale=0.2]{../Build/commons.wikimedia.org_wiki_File:QWERTY_keyboard_diagram.png} \\
The keys highlighted in red are described above.
\end{figure}
If you're using a keyboard, you may use either the arrow keys, 'W','A','S','D' or 'I','J','K','L' as directional buttons. Z and X are always the primary and secondary buttons respectively. Enter is used as the start button, and backslash is the select button.
\begin{figure}
\centering
\includegraphics[scale=0.4]{../Build/Controller.png} \\
These keywords describe their respective buttons on your controller.
\end{figure}

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@ -1,3 +0,0 @@
\chapter{Getting Started}

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@ -0,0 +1,3 @@
\chapter{Introduction}
Welcome to the world of monsters. Many of these creatures have been tamed to protect people. Others, of the human and feral variety, are extremely dangerous. As you'd know, living in the town of Coffee, being invaded by The Botan Company has been no fun at all. They're a ruthless gang being controlled by a foreign power, and they appear to want something. They're too powerful to be stopped. That is, unless you have something to do about it. Perhaps if you travelled across the region of Botan and became a master monster coach, you could prove to be a force to be reckoned with. Currently, while there is a resistance effort, no one appears to be tough enough to take on their monsters in battle. The current monster champion of the region is fighting them off hard, but they cannot do it alone. Perhaps you can choose to train hard and help them, or you may do nothing about the invasion. Either way, good luck and have fun!

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@ -1 +0,0 @@
\chapter{Story Introduction}

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@ -1,4 +1,4 @@
\documentclass[final]{book}
\documentclass{book}
\usepackage{graphicx}
\begin{document}
\title{LibreWands Encyclopedia}
@ -19,9 +19,8 @@ Copyright © 2023 Ryan "Lofenyy" Medeiros.
\part{LibreWands User Manual}
\input{../Documentation/Articles/Acquiring.tex}
\input{../Documentation/Articles/Getting Started.tex}
\input{../Documentation/Articles/Controls.tex}
\input{../Documentation/Articles/Story Introduction.tex}
\input{../Documentation/Articles/Introduction.tex}
\input{../Documentation/Articles/Gameplay Introduction.tex}
\input{../Documentation/Articles/Botan Encyclopedia.tex}
\input{../Documentation/Articles/Monster Encyclopedia.tex}

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@ -31,6 +31,8 @@ uninstall-pdf:
pdf:
cd Build/;inkscape "../Assets/Botan Map.svg" --export-width=1920 --export-filename="Botan Map.png"
cd Build/;inkscape "../Assets/Controller.svg" --export-width=1920 --export-filename="Controller.png"
cd Build/;inkscape "../Assets/commons.wikimedia.org_wiki_File:QWERTY_keyboard_diagram.svg" --export-width=1920 --export-filename="commons.wikimedia.org_wiki_File:QWERTY_keyboard_diagram.png"
cd Build/;pdflatex ../Documentation/LibreWands.tex
clean: