PSXSDK videogame
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XaviDCR92 f9f9924566 * Reduced tileset sprite size from 64x64 to 64x48.
* Modified rendering functions to keep up with this size reduction.
* Sprites in TIM have been reordered inside VRAM.
* Other minor changes.
2017-06-27 00:58:12 +02:00
Bin * Updated. 2017-02-04 15:31:41 +01:00
Concepts * Updated. 2017-02-04 15:31:41 +01:00
Documentation * Reduced tileset sprite size from 64x64 to 64x48. 2017-06-27 00:58:12 +02:00
Fonts * Updated. 2017-02-04 15:31:41 +01:00
Levels * Reduced tileset sprite size from 64x64 to 64x48. 2017-06-27 00:58:12 +02:00
Music * Updated. 2017-02-04 15:31:41 +01:00
Sounds * Updated. 2017-02-04 15:31:41 +01:00
Source * Reduced tileset sprite size from 64x64 to 64x48. 2017-06-27 00:58:12 +02:00
Sprites * Reduced tileset sprite size from 64x64 to 64x48. 2017-06-27 00:58:12 +02:00
cdimg * Reduced tileset sprite size from 64x64 to 64x48. 2017-06-27 00:58:12 +02:00
.directory * Updated. 2017-02-04 15:31:41 +01:00
.gitignore * Updated. 2017-02-04 15:31:41 +01:00
LICENSE Added LICENSE file 2017-02-04 14:56:48 +01:00
TestLevel.lvl * Updated. 2017-02-04 15:31:41 +01:00