Airport/Sprites/GamePln_24bit.bmp
XaviDCR92 f9f9924566 * Reduced tileset sprite size from 64x64 to 64x48.
* Modified rendering functions to keep up with this size reduction.
* Sprites in TIM have been reordered inside VRAM.
* Other minor changes.
2017-06-27 00:58:12 +02:00

2.3 KiB
24x32px